04-19-2020, 06:03 PM | #21 | ||
Join Date: Aug 2004
Location: Jacksonville, AR
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Re: [Star Trek like] number of planets and sapients
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At TL today, that is the case: higher TL;s may change that especially if there are advances that make pregnancy and childcare easier. Quote:
Maybe, but higher growth rates on colonies seem to be a feature rather than a bug. I think that a core/periphery [or developed/developing] dynamic could be useful.
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Travis Foster |
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04-19-2020, 06:24 PM | #22 | |
Join Date: Aug 2007
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Re: [Star Trek like] number of planets and sapients
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.....is right about where those numbers came in. Defintely read the post from Agememos at the top of the page. The whole thread may be interesting enough.
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Fred Brackin |
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04-19-2020, 06:44 PM | #23 | |
Join Date: Aug 2004
Location: Jacksonville, AR
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Re: [Star Trek like] number of planets and sapients
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Ok, thanks. Agememos usually has interesting posts in any case.
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Travis Foster |
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04-19-2020, 07:24 PM | #24 | |
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Re: [Star Trek like] number of planets and sapients
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Isaac Arthur also points out that if these Earth-like planets have life you have a potential War of the Worlds/Andromeda Strain situation on your hands. The odds the biosphere and the stuff in it will be compatible with your biology is effectively nil. EC comics had a story where a multigenerational ship found out that for biological and physiological reasons they couldn't live on any planet and so lived among the star. Basically every planet with life could be the equivalent of Eden from Star Trek's "The Way to Eden". A far more realistic situation is your civilization sets up space stations and starts mining the asteroid belts within that system. Once those are gone they would move on to the rocky planets using the gas giants for simpler elements. So planets become not something you settle on but something you mine.
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04-19-2020, 07:36 PM | #25 |
Join Date: Feb 2016
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Re: [Star Trek like] number of planets and sapients
Mining planets when you are already in space makes about as much sense as building spaceships out of wood. Terraforming planets as biological reserves makes more sense, as any species should have a plan B, C, D, etc., a place where their members can survive should civilization collapse. While terraformed planets may eventually destabilize, they will likely last for tens of millions of years, meaning that humanity may stumble across thousands of examples of destabilized terraformed Precursor colonies.
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04-19-2020, 07:58 PM | #26 | ||
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Re: [Star Trek like] number of planets and sapients
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1) Actually it is implied the Klingons, Romuluns, and Kzinti (TAS) are just as expansionist happy as humanity is...that's why the Federation wound up in wars with them. 2)The Star Trek universe is not as dangerous as you make it out to be. With the exception of aliens marking their territory everything thing else you list is rare. The Old Republic is called that because it was old as in 25,000 Earth years old and its spread was thanks to a hyderdrive FTL which makes Star Trek's warp drive look like a snail out for a stroll. So we are right back to the rapid expansion problem I pointed out before. Also you run into the potentially deadly totally incompatible biology problem I mentioned. 3. This is pessimistic unless you mean Humanity as we know it (read Man after Man on just how gonzo that could go). Eldritch horrors don't really have a place in hard science unless you are talking about Kardashev scale 2-3 civilizations that are basically strip mining the galaxy but there is no evidence of one of those in our universe. The Rebel AI will realize that expanding into space is in its best interest. Now it could go the Berserker route but being in conflict wastes resources so it is far more likely to go the 'I'm your friend' followed years or generations later with 'oh I seemed to have made a virus that has killed you all. Oh well. Next planet.' route. The ascended into balls of light thing would take millions not thousands of years - assuming it was even possible. Quote:
More over it is likely any true interplanetary civilization will be near or at Kardashev scale 2 and there are few of those in science fiction. What you get would amount to a Kardashev scale 2 energywise but it is spread over hundreds if not thousands of solar systems rather then being in one (its home) solar system. A true Kardashev scale 2 civilization would go the set up space stations planets are little more then something to mine route. Planetary colonies on Earth like planets slams into the 'if its got life we have problems...as in War of the Worlds/Andromeda Strain problems' situation. Imagine the colonization of the New World only both the would be colonists and the natives are nearly wiped out by disease. Just because it is carbon based doesn't mean it is compatible with the colonizer's biology - in fact odds are it would be deadly.
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04-19-2020, 09:29 PM | #27 | |||
Join Date: Dec 2007
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Re: [Star Trek like] number of planets and sapients
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Last edited by David Johnston2; 04-20-2020 at 08:34 AM. |
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04-20-2020, 05:31 AM | #28 | ||
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Re: [Star Trek like] number of planets and sapients
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In the normal timeline nothing happened to Vulcan and the destruction of Romulus was caused by the sun going supernova - a natural event. Quote:
"Year of Hell" over in Voyager showed just how bad it could get.
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04-20-2020, 08:34 AM | #29 |
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Re: [Star Trek like] number of planets and sapients
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04-20-2020, 08:46 AM | #30 |
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Re: [Star Trek like] number of planets and sapients
What "an infectious plague of suns going supernova"? Memory Alpha doesn't mention this. Cite the episode and series this is expressly stated.
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space opera, star trek |
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