06-14-2012, 05:38 PM | #21 | |||||
Join Date: Nov 2011
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Re: Golden Cages and Succession
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And yeah intrigue is a Good Thing. Quote:
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06-14-2012, 05:51 PM | #22 |
Join Date: Aug 2004
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Re: Golden Cages and Succession
I wouldn't tell them. Let them think the stakes are real (which if they would be if they can die in the virtual world).
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06-14-2012, 05:51 PM | #23 | |
Join Date: Oct 2005
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Re: Golden Cages and Succession
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While you're at it, if you've got two bad brothers, you tell both to knock off each other. The one that survives either reforms his ways or gets what's coming to him when dad dies, in favor of son number three. And yes, in the rest of the world, the Tracinos have a reputation of people who would sell their own mothers to turn a profit, then arrange the assassination of the buyer to get her back.
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An ongoing narrative of philosophy, psychology, and semiotics: Et in Arcadia Ego "To an Irishman, a serious matter is a joke, and a joke is a serious matter." |
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06-14-2012, 05:57 PM | #24 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Golden Cages and Succession
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The real question is what becomes of the ones not chosen? its quite likely the "winning" king has made both friends and enemies. I could well see him taking a friend from the dream world and saying "you never were much at running things, but we all know you were the best warrior. Come and take over military, and advise me in this new game" With enough magic you could also keep heirs alive until they either "lost" or "won" in the simulation, and replace each winner with a new contestant, giving each heir a chance to gain the throne .... when they finally win. |
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06-14-2012, 05:58 PM | #25 | |
Join Date: Jan 2006
Location: Central Europe
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Re: Golden Cages and Succession
The "magical sleep" solution has promise. I think that we gamers often aren't creative enough in thinking how magic could affect our settings.
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"It is easier to banish a habit of thought than a piece of knowledge." H. Beam Piper This forum got less aggravating when I started using the ignore feature |
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06-14-2012, 06:04 PM | #26 | |
Join Date: Oct 2005
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Re: Golden Cages and Succession
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Even keeping them prisoner doesn't always work. Either they make friends with the guards who turn from guarding the prisoner to guarding for the prisoner, or you wind up having to put them on a throne somewhere. The reign(s) of Vlad Tepes illustrate how that can go wrong.
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An ongoing narrative of philosophy, psychology, and semiotics: Et in Arcadia Ego "To an Irishman, a serious matter is a joke, and a joke is a serious matter." |
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06-14-2012, 09:44 PM | #27 | |
Join Date: Feb 2007
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Re: Golden Cages and Succession
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(There will also be an incentive to gain the ability to 'influence' the VR settings...) |
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06-14-2012, 09:51 PM | #28 | |
Join Date: Feb 2007
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Re: Golden Cages and Succession
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When all the power is in one place, unrestrained, things tend to start getting crazy. Perhaps the classic instance is the Julio-Claudian dynasty, before the Roman Empire sort of stabilized and balance wheels developed for the power of the principate, but the same thing can be seen (as the OP notes) in the Ottoman Empire and in China, among other places. |
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06-14-2012, 09:57 PM | #29 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Golden Cages and Succession
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on influencing the princes dream.... I would hope that the "wizards created by then works that cannot be duplicated today" paradigm holds in this case. |
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06-14-2012, 10:56 PM | #30 | |||||||
Join Date: Nov 2011
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Re: Golden Cages and Succession
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A hard paradigm to hold up if it's virtual reality instead of magic. Last edited by Sindri; 06-15-2012 at 01:51 AM. |
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Tags |
brainstorm, low-tech, low-tech companion 1, politics, social engineering |
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