01-05-2012, 04:30 PM | #11 | |
Join Date: Dec 2007
Location: Brooklyn, NY
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Re: Fright Checks, Damage, and Scaling
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I thought that the HP injury might be argued to scale because at least some of those HP losses sound like they may be due to collapsing (as in the impact of your body hitting the ground as you lose all muscle control and / or pass out). If that's true, then more massive creatures failing a Fright Check and being indicated to have collapsed would, I would think, have their injury scaled up because (maybe not at HP/10, but representing increases due to weight when falling). Or, alternatively, the HP loss is due to cardiac damage / shock from the fear. Either way, both "explanations" for the injury seem to justify scaling of that injury, either with mass, HP, or fitness (HT) or something like that. Also, if someone was playing a deciscale campaign where some of the characters have fractional HP (if this optional rule is allowed), then a Fright Check result that would deal out 1 HP of injury would be much harsher, potentially insta-killing them. It all depends on what the actual real-world injury is actually meant to be when you hit a Fright Check result indicating a 1 HP injury or something like that.
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-JC |
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01-05-2012, 05:21 PM | #12 |
Join Date: May 2011
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Re: Fright Checks, Damage, and Scaling
Is the fright check result that deals a point of damage like the aging result (that is to say, one suggested result to choose from)? While I don't memorize all my players' character sheets, I feel certain I'd remember that one of those characters was a tiny 0.5HP character.
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01-05-2012, 08:15 PM | #13 | |
Join Date: Dec 2007
Location: Brooklyn, NY
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Re: Fright Checks, Damage, and Scaling
Quote:
"30 – Catatonia. Stare into space for 1d days. Then roll vs. HT. On a failed roll, remain catatonic for another 1d days, and so on. If you have no medical care, lose 1 HP the first day, 2 the second, and so on. If you survive and awaken, all skill rolls and attribute checks are at -2 for as many days as the catatonia lasted."AND "32 – Stricken. You fall to the ground, taking 2d of injury in the form of a mild heart attack or stroke." Possibly others, that I didn't see or fall back to these. The HP injury is unambiguous. You also get HP injury results in Powers from failed Awe and Confusion Check results.
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-JC |
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01-05-2012, 11:04 PM | #14 |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: Fright Checks, Damage, and Scaling
That's definitely a case for scaling. Heart attacks and comas don't injure small creatures more than large.
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Tags |
aging, fright checks, kromm answer, scaling |
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