01-14-2011, 07:08 PM | #1 | |
Join Date: Jul 2005
Location: Jeffersonville, Ind.
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[Dungeon Fantasy]Holy Symbol/Weapon
I'm building a set of pre-made characters and wanting to make the Cleric be a priest of Thor and the hammer he wields as a weapon also be his holy symbol. How would I go about doing that? Would it be as simple as adding the cost of the appropriately leveled holy symbol to the weapon, or is it mirroring an enchantment I could add to it?
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The user formerly known as ciaran_skye. __________________ Quirks: Doesn't proofread forum posts before clicking "Submit". [-1] Quote:
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01-14-2011, 08:29 PM | #2 |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Re: [Dungeon Fantasy]Holy Symbol/Weapon
Unsurprisingly, DF Clerics has the rules. I'm in Austin away from my books right now, though, so that's all I can tell you from memory. :)
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01-14-2011, 09:03 PM | #3 |
Join Date: Apr 2007
Location: Omaha, NE
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Re: [Dungeon Fantasy]Holy Symbol/Weapon
DF7 Clerics. Page 33
looks like +$50 to the normal cost of the weapon, but if you want it to be blessed then it gets more expensive.
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01-14-2011, 09:16 PM | #4 | ||
Join Date: Jul 2005
Location: Jeffersonville, Ind.
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Re: [Dungeon Fantasy]Holy Symbol/Weapon
Quote:
Edit: As a side note, what would a one-handed Mjolnir-like hammer actually be using GURPS? I'm thinking a Small Mace, but the Hatchet stats converted to do crushing damage fit the weapon stats for the Mallet in the tool listings.
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Last edited by panton41; 01-14-2011 at 09:32 PM. |
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01-15-2011, 10:26 AM | #5 | |
Join Date: Aug 2010
Location: MI
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Re: [Dungeon Fantasy]Holy Symbol/Weapon
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01-15-2011, 12:26 PM | #6 | ||
Join Date: Jul 2005
Location: Jeffersonville, Ind.
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Re: [Dungeon Fantasy]Holy Symbol/Weapon
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I figure it being a hammer with two faces and not a more club-like mace is simply a special effect.
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01-15-2011, 12:38 PM | #7 |
Join Date: Sep 2004
Location: Canada
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Re: [Dungeon Fantasy]Holy Symbol/Weapon
You COULD use the Martial Arts rules to add another hammer head to it. I think this might give the cleric a backup striking surface in case of an accident, but mostly just increases the cost and weight of the weapon for no significant benefit.
I'm a big fan of the "cinder block on a short-hafted stick" style of fantasy weapon, but only with tongue firmly in cheek ;)
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