06-25-2018, 03:28 PM | #21 |
Join Date: Sep 2005
Location: Arizona
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Re: Do you really Role-Play, or do you Character-Assume?
I have done both.
Back in the olden days I played myself, transported into a fantasy world. The erntire group did. We chose our own stats, but the GM could veto outragious claims. In the summer of 1987 while stationed in West Germany, the group I was a member of did the same thing using Champions. Later while stationed at Ft Campbell in 1989, I used the same version of myself in a different Champions game. Then again, in 1995 I again played the same version of myself in a third Champions game being run by one of the guys I played Champions with back at Ft Campbell. Normally I role play. The characters are not me, though they might have some of my ethics and morals. Sometimes, I even find myself thinking about how a given character would reaxct in the situation I am not in, though I rarely take their advice on how to handly these situations... [Shut up, you!] {Make me!}
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06-25-2018, 03:38 PM | #22 | |
Join Date: Sep 2005
Location: Arizona
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Re: Do you really Role-Play, or do you Character-Assume?
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I think modern players do not understand what a roll is any more. To them their role is tank, healer, thief, or DPS. They don't both separating themselves from the character, thyey can barely keep up with the combat part. To me a role is grizzled veteran, crotchety old man, impressionable youth, sly rogue, or spy. The role of Hamlet is way cooler than the role of secondary healer.
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06-25-2018, 03:46 PM | #23 | |
Join Date: Sep 2005
Location: Arizona
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Re: Do you really Role-Play, or do you Character-Assume?
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On NPCs, I try not to make any of them oracles, but sometimes, in mid-game, I think of a way to foil my own carefully planed scenario and if the players are at an absolutely unable to figure something out I might allow an NPC to provide this work around. Normally, I think of dozens of things players can do in a given situaltion and write out NPC responses, but I think of everything.
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06-26-2018, 03:01 AM | #24 | |
Join Date: Jan 2018
Location: Sydney, Australia
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Re: Do you really Role-Play, or do you Character-Assume?
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But then there's the information created by players that the players aren't really trying to figure out. Maybe one character is a woman, disguised as her brother, but there's no particular expectation that this is ever going to be revealed. If nobody ever figures that out then it's kind of pointless. Whereas if the players know and the characters don't there's all sorts of scope for roleplay and humour. I think you have to trade off the benefit of players finding out against the benefit of players knowing. It's not a trivial decision. |
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06-26-2018, 04:44 AM | #25 |
Join Date: May 2018
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Re: Do you really Role-Play, or do you Character-Assume?
At our table, players are expected not to use their own knowledge when their character doesn't have it. My role playing game is a bit different though, we all trade off GMing and the story (so far) and NPCs are "open book". This expectation does carry through in our TFT play testing, though.
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06-26-2018, 07:59 AM | #26 | |
Join Date: Aug 2004
Location: Ronkonkoma, NY
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Re: Do you really Role-Play, or do you Character-Assume?
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It's like an author who comes up with a big backstory for a character but then only uses a fraction of it in the published book. The reader may not know it, but it still shaped the character they do know. But I like to keep the knowledge of the players equal to the knowledge of their characters so the players can apply their full intellect into solving problems, rather than just going through the motions because they have to pretend they don't know the answer. There's nothing less satisfying than seeing through an illusionist's tricks but having to pretend to be astounded anyway. |
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06-26-2018, 12:29 PM | #27 |
Join Date: Sep 2005
Location: Arizona
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Re: Do you really Role-Play, or do you Character-Assume?
Here is a twist on the topic.
How many things in your game should the character's know that the players do not know? When prepping for my current game (an oft used statement for me) I wrote a Common Knowledge document of things the characters would know, but the players wouldn't know unless I told them. Here is an example:
All things the characters should know, but the players do not until they start the game, and then only if they read this... While there is a lot the players might know that their characters will not there is probably just as much about your world that the charactesr would know, but the players do not.
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So you've got the tiger by the tail. Now what? |
06-26-2018, 01:38 PM | #28 |
Join Date: Nov 2010
Location: Arizona
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Re: Do you really Role-Play, or do you Character-Assume?
Since my approach the past 15 or so years has tended more and more towards the "sandbox" style of play, knowledge for the players is pretty situational in my games.
In effect, they decide which knowledge they're going to discover (even though they don't realize it when they make the decision) by deciding which rumors and areas they're going to explore. The nice thing about this approach from my perspective is that they are the ones that figure out the meta-information in the game. (Since people are highly subject to pattern matching, they invent patterns where I had none originally, and, in effect, create the meta-villain or meta-plot out of the whole cloth for me! Did I ever mention just how lazy I really am? ;-) ) |
06-28-2018, 07:47 PM | #29 |
Join Date: May 2010
Location: Alsea, OR
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Re: Do you really Role-Play, or do you Character-Assume?
Role-play more than Character-assume; my typical cleric PC in D&D is a total heretic universalist (different forms of universalism have been used), while I'm a dedicated monotheist of liturgical bent. My typical fighter has been an elf with patience galore, and is a bowman, or a human polearms type; I myself have studied multiple sword arts, and am a poor bowman.
My favorite TFT character was a Reptilite (with riding lizard) that I put through Grail Quest. |
06-28-2018, 07:56 PM | #30 | |
Join Date: Sep 2005
Location: Arizona
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Re: Do you really Role-Play, or do you Character-Assume?
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I'm currently working on the same thing for the other races that will eventually be available.
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