02-02-2019, 12:05 AM | #11 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Fun vs Rules - When is too much fun a bad thing?
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Let me compare. Many people would say that one goes to the movies for fun, and they're considered to be part of the entertainment industry. But there are other sorts of pleasure to be had from a movie. I've watched movies that were emotionally harrowing, from The Girl with the Dragon Tattoo (the Swedish version, not the American one) to the latest Avengers film, the one about Thanos; I took pleasure in them, but it wasn't what I'd call "fun." Similarly movies like La Belle et la Bête or Let the Right One In, which were emotionally touching and beautifully filmed but not "fun." Now, my feeling is that it's posslble to gain a similar range of emotional rewards from RPGs. I'm doing all those sorts of things for pleasure, but not so much for "fun" in many cases.
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Bill Stoddard I don't think we're in Oz any more. |
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02-02-2019, 12:53 AM | #12 |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: Fun vs Rules - When is too much fun a bad thing?
Actually, based on your movie discussion, I think you're defining 'fun' too narrowly.
I loved Låt den rätte komma* in and Män som hatar kvinnor† and had as much 'fun' watching them as I did the Marvel movies. More fun in many cases as, well, some of the Marvel movies were a bit terrible, whereas those two Swedish films were damned excellent. * Let the Right One In (2008), in Swedish. † The Girl with the Dragon Tattoo (2009), in Swedish (the title is "Men Who Hate Women"). |
02-02-2019, 01:00 AM | #13 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Fun vs Rules - When is too much fun a bad thing?
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Bill Stoddard I don't think we're in Oz any more. |
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02-02-2019, 10:50 AM | #14 |
Join Date: Jun 2017
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Re: Fun vs Rules - When is too much fun a bad thing?
I don't think there is such a thing as too much fun, but there's definitely such a thing as the wrong type of fun in a given situation. If your fun breaks the rules of the game or takes fun away from other players or the GM, then it's the wrong type of fun.
For instance, I sometimes run GURPS After the End when I have time. I make players keep track of all of their resources, since survival is an important part of the game. Handwaving stuff like the weight of your food or ammo may be more fun to some people, but it breaks the rules and is the wrong kind of fun for this particular game. Another example would be the first game I've eve run (still AtE). I didn't know as much about the system as I do now, so I made the mistake of not making one of the players use a template (there was a few hours before everyone else showed up so we had time). He made the classic 100 Points in Guns Man. Everyone else used templates, so aside from the character being pointless at anything other than combat, he pretty much carried everyone through combat. This may be fun for the combat monster who does nothing but shoot things, but not for everyone else. |
02-02-2019, 12:19 PM | #15 |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: Fun vs Rules - When is too much fun a bad thing?
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02-02-2019, 03:00 PM | #16 | ||
Join Date: Dec 2009
Location: Saint Paul, MN
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Re: Fun vs Rules - When is too much fun a bad thing?
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02-02-2019, 03:23 PM | #17 |
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Join Date: Sep 2004
Location: Southeast NC
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Re: Fun vs Rules - When is too much fun a bad thing?
The only problem case would be where some are having fun at the expense of others. If everybody wants a high-resolution game, you can wind up in the situation where fudging and abstraction - rather than strict rules accounting - run counter to fun.
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RyanW - Actually one normal sized guy in three tiny trenchcoats. Last edited by RyanW; 02-02-2019 at 03:28 PM. |
02-02-2019, 03:52 PM | #18 |
Join Date: Jul 2008
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Re: Fun vs Rules - When is too much fun a bad thing?
Yep. This is important...for some of us anyway.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
02-02-2019, 04:00 PM | #19 | |
Join Date: Jun 2017
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Re: Fun vs Rules - When is too much fun a bad thing?
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Last edited by aaron819; 02-02-2019 at 04:08 PM. |
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02-02-2019, 04:06 PM | #20 |
Join Date: Jun 2017
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Re: Fun vs Rules - When is too much fun a bad thing?
So it seems I've miscommunicated a bit. The "rules of the game" to me are the rules the GM sets up, not the RAW of the book. "The game" that i was referring to is any individual session or campaign, not the system itself. So if the GM rules that you can't have a particular trait and you take it anyway, then you're going against the rules of the game. If the GM says you're using bleeding rules and the player ignores bleeding entirely, that player is going against the rules of the game.
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Tags |
fun, gming, gurps, rules |
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