01-07-2014, 04:38 PM | #41 | |
Join Date: Nov 2004
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Re: Monster Hunters by Gaslight - Whitechapel, London, Hell?
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01-08-2014, 03:53 AM | #42 | |
Join Date: Mar 2006
Location: Iceland*
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Re: Monster Hunters by Gaslight - Whitechapel, London, Hell?
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Unfortunately, GURPS Animalia only stats velociraptors, so I'd have to stat the mutated chickens myself.
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01-08-2014, 04:57 AM | #43 |
Join Date: Mar 2006
Location: Iceland*
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Summary of monster ideas
So for the unnaturally foggy and dimly-lamplit streets of Whitechapel, once the PCs have left the town house of Dr. Stanley, we've got ideas for raptor-esque twisted chickens/hens, shantok-esque draft/carriage horses, animated scarecrow-esque laundry or garbage piles, fast zombie-esque people in touch with their animalistic natures, the old standby of demonic gargoyles*, packs of twisted hounds** and of course Spring-Heeled Jack***.
What are other good ideas for monsters? *If any house in Whitechapel even has rooftop gargoyles... **Col. H.E. Wilkinson does not like dogs. And there was a pack of rotting and jackal-headed dogs in the wine cellar of the town house, which inexplicably now resembled a cross between a tomb and outdoors graveyard. ***Of which the PCs have already met one and did not like him at all.
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01-08-2014, 08:31 AM | #44 | |
Join Date: Jun 2013
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Re: Monster Hunters by Gaslight - Whitechapel, London, Hell?
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I'd say, take Animalia's velociraptor stats, reduce ST/HP to 4 and SM to -4, and get rid of the crushing striker and you're good to go. Optionally, don't reduce ST/HP - they're supernaturally strong, supernaturally tough demon chickens! |
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01-08-2014, 09:07 AM | #45 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Summary of monster ideas
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01-08-2014, 09:31 AM | #46 | |
Join Date: Mar 2006
Location: Iceland*
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Re: Monster Hunters by Gaslight - Whitechapel, London, Hell?
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01-08-2014, 10:51 AM | #47 | |
Join Date: Jun 2013
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Re: Summary of monster ideas
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More usefully, here's an idea for a monster that might work. It would probably be more appropriate in a game with an earlier date, but may work here. This might overlap a bit with your idea of Spring Heeled Jack, but how about some chimneysweeps? They'd be emaciated, soot-covered boys of around 8-10 years old, possibly with some nasty claws and teeth (and certainly with things like Clinging and Super Climbing). They'd likely climb out of chimneys in the area and try to pounce on the characters below (alternatively, they fall down into the fireplace when characters go inside). As the practice of using young boys as chimneysweeps was outlawed in 1875, these would be those who died, making Injury Tolerance: Unliving appropriate. Optionally, a coating of creosole beneath the soot would make the chimneysweep flammable. Chimneysweeps would be between SM-2 (short boys) to SM-1. Realistic HP for a living chimneysweep would be somewhere between 6 (27 lb; young and emaciated) and 8 (64 lb, appropriate for a healthy 10-year-old, which a chimneysweep probably isn't). |
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01-08-2014, 11:12 AM | #48 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Summary of monster ideas
Dang it, it got cut off. I fixed it. Yeah, retching. ;-)
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01-08-2014, 11:34 AM | #49 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: Summary of monster ideas
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01-08-2014, 11:46 AM | #50 | |
Join Date: Mar 2006
Location: Iceland*
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Re: Summary of monster ideas
Hellhogs are, of course, a natural development. Hogs are extremely demon-like already. And a demonic hog would be awesome.
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Were there enough parakeets in London in 1888 for that to be valid? And even if there were, would they have been found in poorer neighbourhoods?
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Tags |
horror, monster hunters, victorian |
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