08-01-2013, 02:18 PM | #11 | |
Join Date: Mar 2013
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Re: Hero Lab support?
Quote:
Saying "product X is bad" is just rude. Feedback is meant to improve things. Insults just make things worse.
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A little learning is a dangerous thing. Warning: Invertebrate Punnster - Spinelessly Unable to Resist a Pun Dangerous Thoughts, my blog about GURPS and life. |
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08-02-2013, 11:25 AM | #12 |
Join Date: Jul 2007
Location: Ann Arbor, MI
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Re: Hero Lab support?
The current GCA has issues which are well known, espcially by the developer. Said developer (who has his own forum here for support) is addressing those concerns. I've seen the beta. The new product is going to be very nice. As nice as Hero Lab? I don't know, because I don't use Hero Lab. I do know that for a very small amount of money, you get a tool that fully supports the game, not just the parts you've paid for.
But even the current GCA offers some nice features that make it stand out. It is fairly easy to add new data files to support your campaign. If you are a programmer of any sort, you can create your own character sheets for it. Even if you aren't a programmer, it's pretty easy to do a little bit of customization to the existing sheets to add campaign-specific logos, or to tweak the options of the existing sheets to make it closer to what you want. Honestly, even though I don't own a windows PC, I consider the package useful enough that I have a windows virtual machine on my laptop just so I can fire this application up when I want it.
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Online Campaign Planning |
08-02-2013, 02:24 PM | #13 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Hero Lab support?
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08-02-2013, 02:43 PM | #14 |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: Hero Lab support?
And a separate, perhaps smaller, application that took GCA sheets and did lots of campaign stuff, like combat, temporary buffs, easier tracking of money and found items, food, water, etc. would be really sweet. It is something that is very hard to do with GCA, but is useful on its own.
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08-02-2013, 02:44 PM | #15 | |
Join Date: Mar 2013
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Re: Hero Lab support?
Quote:
I trust your pants, Sir Pudding.
__________________
A little learning is a dangerous thing. Warning: Invertebrate Punnster - Spinelessly Unable to Resist a Pun Dangerous Thoughts, my blog about GURPS and life. |
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08-02-2013, 02:46 PM | #16 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Hero Lab support?
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08-02-2013, 03:38 PM | #17 |
Join Date: Jul 2007
Location: Ann Arbor, MI
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Re: Hero Lab support?
GCS works very well for that, although only one of my players uses it that way.
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Online Campaign Planning |
08-02-2013, 06:21 PM | #18 |
Join Date: Mar 2013
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Re: Hero Lab support?
I've been thinking about porting GCS to the Android platform for my players' use. I need practice in doing a non-trivial program and this way I don't have to do the initial design.
__________________
A little learning is a dangerous thing. Warning: Invertebrate Punnster - Spinelessly Unable to Resist a Pun Dangerous Thoughts, my blog about GURPS and life. |
08-02-2013, 06:23 PM | #19 | |
Join Date: Sep 2007
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Re: Hero Lab support?
Quote:
(In fact, it seemed to me back when our gruup used it for D&D 3.5 that the combat tracker was the real point of the tool, and the main reason it lets you design characters is just to have a way to input all the information it needs to do the tracking.) |
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08-02-2013, 06:47 PM | #20 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Hero Lab support?
For the record I'd be very happy with GURPS support for Hero Lab, which isn't to say I don't appreciate Armin's work. I'd be happy if GCA was more like Hero Lab. And I'd be willing to pay for data files.
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