09-05-2019, 11:22 PM | #241 | ||
Join Date: Aug 2018
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Re: A Challenger Appears! Green versus Red
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09-06-2019, 10:23 AM | #242 | ||
Hero of Democracy
Join Date: Mar 2012
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Re: A Challenger Appears! Green versus Red
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09-08-2019, 03:26 PM | #243 | |
Join Date: Aug 2018
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Re: A Challenger Appears! Green versus Red
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Collisions/Slams are already HP-based which are ST-based. |
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09-09-2019, 11:01 AM | #244 | ||
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Re: A Challenger Appears! Green versus Red
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09-13-2019, 09:35 PM | #245 | ||
Join Date: Aug 2018
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Re: A Challenger Appears! Green versus Red
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09-16-2019, 10:09 AM | #246 | ||
Hero of Democracy
Join Date: Mar 2012
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Re: A Challenger Appears! Green versus Red
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09-23-2019, 11:41 PM | #247 |
Join Date: Aug 2018
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Re: A Challenger Appears! Green versus Red
DR 1 is pretty hefty, if allowing to track damage in tenths (one decimal place) then DR could be fractional.
I love Cole's idea of randomized HT-based rolls to mitigate damage, but found them overly generous, so using that but MoS reduction is tenths reduced would be one way. Well yes, but perhaps there is some way to shift it more in the direction of Striking ST than HP*Velocity without increasing damage. |
09-24-2019, 12:37 PM | #248 | ||
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Re: A Challenger Appears! Green versus Red
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*************************** What do we still need to decide to precede?
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09-26-2019, 01:00 PM | #249 | ||
Join Date: Aug 2018
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Re: A Challenger Appears! Green versus Red
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You know, even though you didn't take a Wait, it kind of seems like you ought to get the "Stop Thrust" bonus to the damage of your kick based on the speed I'm traveling toward you unless I explicitly said I was deceleratig/stopping (and thus spending AP to do so) at the end of my turn. Otherwise it could be assumed I am maintaining my momentum and there shouldn't be any reason that wouldn't amplify your kick like if you interrupted me at full-speed with a kick... If I were to house-rule that non-Wait thrust attacks against non-stopped foes work like a "Stop Thrust" then "Holding a Foe at Bay" (MA106) should also apply.... The "win a Quick Contest of ST with you to get closer." would probably be some level of AP expenditure on both sides... Although given Technical Grappling's "free" ST-4 resistances, it might make sense to charge 0 AP to either side if they took that -4 penalty, basically just letting their momentum/insertia (mass) do the work rather than applying effort to it. Not that it matters here, but do you think that would be Lifting ST or Striking ST, and can you think of any skills or techniques which might sub for ST in that HAFAB contest? In the case of a kick, if you thrust out to impact them at reach 1, I would say it would be 1 contest to close into the same hex and another contest to press past it into a rear hex. Past that though you've basically flung the kick aside so I don't think it would be of any more impeding unless a grapple was initiated. In a way this almost seems like a non-gripping grapple of sorts. |
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09-26-2019, 01:39 PM | #250 | |||||
Hero of Democracy
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Re: A Challenger Appears! Green versus Red
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I'd never drop the DR though, just reduce it. Which then gets us into fraction HP, which is another kettle of fish I like but I find myself mostly alone there. Quote:
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