Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 07-04-2020, 10:10 AM   #1
RyanW
 
RyanW's Avatar
 
Join Date: Sep 2004
Location: Southeast NC
Default [AtE] Wasteland Medicines

Assuming a relatively realistic "society has fallen but it isn't all Mad Max/Fallout everyone is murdering everyone forever with no good reason" situation, does anyone know what medicines might be produced in useful amounts (and to relatively safe standards) by post-fall cottage industry?
__________________
RyanW
Dumbledore? He's the one that sent Paul Atreides to destroy Darth Vader's ring in the fires of Mount Doom, right?
RyanW is offline   Reply With Quote
Old 07-04-2020, 10:36 AM   #2
Celjabba
 
Join Date: Sep 2006
Location: Luxembourg
Default Re: [AtE] Wasteland Medicines

Penicillin, although getting it purified and refined will be a (necessary) major pain.

Nitroglycerin and Digitoxin

Antiseptics

Oral rehydration drinks (very important ! diarrhea is a big killer)

And the whole herbal remedies catalog :
-Opium and derivates
-Willow bark tea (aspirin)
-.....

Last edited by Celjabba; 07-04-2020 at 10:40 AM.
Celjabba is offline   Reply With Quote
Old 07-04-2020, 05:23 PM   #3
dcarson
 
Join Date: Mar 2008
Default Re: [AtE] Wasteland Medicines

In the 1632 series they used Chloramphenicol because it is easy to synthesize. We don't use it much because it has side effects fairly often but worth using if you don't have other things.
dcarson is offline   Reply With Quote
Old 07-04-2020, 05:59 PM   #4
The Colonel
 
The Colonel's Avatar
 
Join Date: Jul 2006
Default Re: [AtE] Wasteland Medicines

Sterile IV saline is probably easily produced and very useful in the absence of extensive transfusion facilities. It's not exactly a medicine, but it will prove useful once the bleeding starts.
The Colonel is offline   Reply With Quote
Old 07-04-2020, 06:19 PM   #5
patchwork
 
patchwork's Avatar
 
Join Date: Oct 2011
Default Re: [AtE] Wasteland Medicines

Sulfonamides have well-established production lines that an industrial chemist could build from scratch with very little trouble. They form the 'emergency fallback' drugs for a lot of conditions (no modern antibiotics or a penicillin allergy? try a sulfa. No insulin? Give the diabetic a sulfonylurea). The treatments for HIV and hepatitis C are technically sulfa drugs, but still pretty proprietary and complicated; I would not expect any ordinary chemist to be able to make those two, but if you already have a stable production line for the simpler ones, time to try and upgrade...

Surgery is probably back to chloroform and ether, both of which are very easy. Ironically, morphine isn't that hard but most developed countries have been VERY THOROUGH about preventing the relevant poppy from getting a foothold in the local biome. Nitrous oxide is another easy one, when that's enough.
patchwork is offline   Reply With Quote
Old 07-04-2020, 06:24 PM   #6
Pursuivant
 
Join Date: Apr 2005
Default Re: [AtE] Wasteland Medicines

Silver- and mercury-based antibiotic compounds.

Rubbing alcohol, hydrogen peroxide, bleach.

Possibly simple mineral-based radiation treatment drugs, like iodine.
Pursuivant is offline   Reply With Quote
Old 07-05-2020, 06:49 AM   #7
Rupert
 
Rupert's Avatar
 
Join Date: Aug 2004
Location: Wellington, NZ
Default Re: [AtE] Wasteland Medicines

Soap. Boiled water.

Ether as a general anaesthetic. It's fairly easy to make and has a fairly wide space between therapeutic and lethal doses. Just don't use open flames for heating or illumination in your operating theatres. [EDIT - ninja'd]
__________________
Rupert Boleyn

"A pessimist is an optimist with a sense of history."
Rupert is online now   Reply With Quote
Old 07-05-2020, 08:27 AM   #8
Anders
 
Anders's Avatar
 
Join Date: Jan 2005
Location: Gothenburg, Sweden
Default Re: [AtE] Wasteland Medicines

As Rupert pointed out, just simple hygiene would have a major effect.

Cholera antidote - boiled water, salt, sugar. Easy to make and life-saving. Of course, just keeping your poop out of your drinking water would prevent most cholera outbreaks.

You may be able to make sulfa, which is an early antibiotic.

Isn't there a rule that even if you don't have access to modern medicines, modern doctors operate at at least TL 6 if they access to clean water and a way to sterilize their instruments due to their superior training?
__________________
"Someone despises me? That is his concern. But I will see to it that I am not guilty of any word or action deserving contempt, Will he hate me? That is his concern. But I will be kind and well-intentioned to all, and ready to show this very person what he is failing to see - not with any criticism or display of tolerance, but with genuine good will..." Marcus Aurelius
Anders is offline   Reply With Quote
Old 07-05-2020, 07:55 PM   #9
Flyndaran
Untagged
 
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
Default Re: [AtE] Wasteland Medicines

Knowing all the things that won't work puts modern rustic doctors leagues ahead of pre-TL 6 medical professionals.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check.
Flyndaran is offline   Reply With Quote
Old 07-06-2020, 07:28 AM   #10
Captain Joy
 
Captain Joy's Avatar
 
Join Date: Nov 2006
Location: Heartland, U.S.A.
Default Re: [AtE] Wasteland Medicines

Great thread question RyanW! In many AtE settings, you tend to see water, food, fuel, and bullets as story-motivating resources; but I was thinking medicine/antibiotics maybe should be as important.
Captain Joy is offline   Reply With Quote
Reply

Tags
after the end

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 08:46 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2020, vBulletin Solutions, Inc.