Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > Dungeon Fantasy Roleplaying Game

Reply
 
Thread Tools Display Modes
Old 11-01-2019, 10:55 PM   #11
finn
 
finn's Avatar
 
Join Date: Aug 2004
Location: Tokyo, Japan
Default Re: Fast Draw (Axe)

If the GM wants to keep the "balance" by making swords faster to draw, another way could be making Fast Draw harder for unbalanced or unwieldy weapons. Say making Fast Draw(Axe) DX/A and Fast Draw(Spear) DX/H or whatever.
__________________
Running DFRPG now. Have run "I Smell a Rat", "You All Meet at a Inn", "Ezkali's Golden Geniza", "Hydra Island", "Grave of the Pirate Queen", and "Titan's House". Running "Hall of Judgement".

Ran "Ezkali's Golden Geniza" in GURP-con, July 21st, Musashi-urawa, Tokyo.

Last edited by finn; 11-01-2019 at 11:05 PM.
finn is offline   Reply With Quote
Old 11-02-2019, 09:18 AM   #12
Anders
 
Anders's Avatar
 
Join Date: Jan 2005
Location: Gothenburg, Sweden
Default Re: Fast Draw (Axe)

I would make it an advantage worth 5 points. This corresponds to a Hard technique at -4 bought up to +/-0, which sounds right to me.
__________________
“He who knows only his own side of the case knows little of that. His reasons may be good, and no one may have been able to refute them. But if he is equally unable to refute the reasons on the opposite side, if he does not so much as know what they are, he has no ground for preferring either opinion... Nor is it enough that he should hear the opinions of adversaries from his own teachers, presented as they state them, and accompanied by what they offer as refutations. He must be able to hear them from persons who actually believe them...he must know them in their most plausible and persuasive form.”
Anders is online now   Reply With Quote
Old 11-04-2019, 03:35 PM   #13
Black Leviathan
 
Join Date: Sep 2018
Default Re: Fast Draw (Axe)

It's never occurred to me that you wouldn't be able to fastdraw a weapon. I've had people with skills to fast draw a flashlight or fast draw a guitar or fast draw a crossbow from the ground. It's just the skill of getting something in your hand from a draw-able state quickly.

That said I now have reservations if I should allow an unbalanced weapon to become ready on a fast-draw..
Black Leviathan is offline   Reply With Quote
Old 11-04-2019, 04:11 PM   #14
martinl
 
Join Date: Jan 2006
Default Re: Fast Draw (Axe)

If you use rapid throwing and fast draw axe to embed 3+ axes in a foe's torso in a round, is that an axe body spray? Can it be a signature move?
martinl is offline   Reply With Quote
Old 11-04-2019, 04:24 PM   #15
DouglasCole
Doctor of GURPS Ballistics
 
DouglasCole's Avatar
 
Join Date: Sep 2004
Location: Burnsville, MN
Default Re: Fast Draw (Axe)

Quote:
Originally Posted by martinl View Post
If you use rapid throwing and fast draw axe to embed 3+ axes in a foe's torso in a round, is that an axe body spray? Can it be a signature move?
Ermagerd. That's AWFUL.
__________________
Gaming Ballistic, LLC: Home of Dragon Heresy, Hall of Judgment, and hand-made viking shields.
Now Funding on Kickstarter: Nordlond Sagas: Three New books for the DFRPG
Pre-Order on Backerkit: Four Perilous Journeys: New Adventures plus physical accessories for The Fantasy Trip. FIVE adventures for TFT, written by David Pulver and the team of Christopher R. Rice and J. Edward Tremlett.
DouglasCole is online now   Reply With Quote
Old 11-05-2019, 09:34 AM   #16
Kromm
GURPS Line Editor
 
Kromm's Avatar
 
Join Date: Jul 2004
Location: Montréal, Québec
Default Re: Fast Draw (Axe)

Quote:
Originally Posted by martinl View Post

If you use rapid throwing and fast draw axe to embed 3+ axes in a foe's torso in a round, is that an axe body spray? Can it be a signature move?
That idea stinks, man. But sure, I'd allow it – no sweat.
__________________
Sean "Dr. Kromm" Punch <kromm@sjgames.com>
GURPS Line Editor, Steve Jackson Games
My LiveJournal [Just GURPS News][Just The Company]
Kromm is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 03:58 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2019, vBulletin Solutions, Inc.