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Old 01-29-2015, 07:40 AM   #11
Fred Brackin
 
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Default Re: Age and Aging and Extended Lifespan...

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Juvenile doesn't mean self destructive idiot.
Who said it did?
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Old 01-29-2015, 08:03 AM   #12
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Default Re: Age and Aging and Extended Lifespan...

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Yes? Exactly? That means they're not part of the breeding population, but are still a drain on resources. That cuts down your reproduction rate.
Elves seem to be a radically K-selected population. If they are truly immortal, then you mostly only need new elves when an existing elf dies by accident, suicide, or violence. That could be a very low reproductive rate.
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Old 01-29-2015, 04:39 PM   #13
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Default Re: Age and Aging and Extended Lifespan...

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Yes? Exactly? That means they're not part of the breeding population, but are still a drain on resources. That cuts down your reproduction rate.
They are a resource and really what society is; people. We assume that when they breed they do so exactly as modern western civilization humans.

If Americans average 2.5 kids for their entire 75 years of life, that's not hard to beat for elves.
Imagine how much effect just a few Elf Duggar Families would have.
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Old 01-29-2015, 04:42 PM   #14
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Default Re: Age and Aging and Extended Lifespan...

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Who said it did?
I assumed you meant to imply long non-reproductive ages results in more deaths from juvenile idiocy.
I now realize you probably just meant reduced reproductive rates.

But as non-humans, they could still be fully, mentally, and physically equal to sexually mature adults long before complete puberty.
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Old 01-29-2015, 05:33 PM   #15
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Default Re: Age and Aging and Extended Lifespan...

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Clearly the problem here is the flawed base-10 system. We should switch to base 2.
There are 10 kinds of people in the world: those who understand binary, and those who don't.
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Old 01-29-2015, 05:47 PM   #16
Fred Brackin
 
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Default Re: Age and Aging and Extended Lifespan...

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But as non-humans, they could still be fully, mentally, and physically equal to sexually mature adults long before complete puberty.
You'd have to write the Racial Template carefully to achieve that result. What I had in mind is the way in the Gurps rules even just one level of this AD has you putting in 18 years of support to get results other races get in 9.

To use the rules n p.20 and interpolate between the figures given there for ages 5 and 10 your 2x as long childhood child has 75% of his Adult ST at 18 and 85% of his adult DX and IQ. Even with 2x as much education as a human 9 year old you have someone who still needs defending rather than joining your ranks of defenders. Even if your Racial Template adds +1 or 2 DX and IQ that's expensive.
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Old 01-29-2015, 07:31 PM   #17
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Default Re: Age and Aging and Extended Lifespan...

For my short run campaigns, long lived is a 0 pt feature.
For my long run campaigns it is a perk.
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Old 01-29-2015, 10:15 PM   #18
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Default Re: Age and Aging and Extended Lifespan...

Length of time spent in childhood is a zero point feature. And even Unaging in most games is completely unimportant.
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Old 01-30-2015, 08:37 AM   #19
Fred Brackin
 
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Default Re: Age and Aging and Extended Lifespan...

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Length of time spent in childhood is a zero point feature.
For Short Lifespan it's a part f the Disad. It's also pone of those things that helps orcs and goblins survive as races in spite of their flaws.
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Old 01-30-2015, 08:01 PM   #20
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Default Re: Age and Aging and Extended Lifespan...

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And even Unaging in most games is completely unimportant.
Think of it like Immunity (Aging), which would make it 5 points. Maybe 10. Make Longevity a perk, and Extended Lifespan a leveled perk. If Unaging is 5 points, nobody will take more than Extended Lifespan 5, which means living 1,600 years before an aging roll, something that will never come up in a game ever. Make Short Lifespan -2 points a level, and let there be more than 4 levels to fold Terminally Ill into it.
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