12-31-2011, 04:19 PM | #1 |
Join Date: Sep 2009
Location: Los Angeles
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Modifiers for Vehicles?
Are there any standard vehicle mods? Say I have a sportscar. The Basic model is $85,000, with a +1 Hnd and a +4 SR. Suppose a character wanted one with even better handling? You know, some sort of super high-end car. Or suppose he wanted a higher top speed or better fuel efficiency? Obviously a GM can rule on these modifications as he sees fit, but I'm curious if there is anything in any of the 4th edition resources for this.
Consider, for instance, the expensive mod that can be applied to all types of equipment. What does this actually do for a vehicle? Apologies if this has been addressed before, but I couldn't turn up any answers with a quick search. |
01-01-2012, 07:27 AM | #2 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Modifiers for Vehicles?
Quote:
Bill Stoddard |
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01-01-2012, 07:37 AM | #3 |
Join Date: May 2008
Location: CA
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Re: Modifiers for Vehicles?
There are rules closer to the examples he gave in Action 1, too. Specifically, it has Attractive, Rugged (bonus to HT), and Superior Handling (bonus to Hnd), all in exchange for cash money. There should probably be some rules for increasing some of the other stats, too, but there aren't.
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01-02-2012, 08:57 PM | #4 |
Join Date: Sep 2007
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Re: Modifiers for Vehicles?
the one I'm most interested in is removing Road-Bound
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01-02-2012, 09:27 PM | #5 |
Join Date: Nov 2008
Location: Yukon, OK
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Re: Modifiers for Vehicles?
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