09-04-2017, 05:36 AM | #14 | |
Join Date: Jun 2006
Location: On the road again...
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Re: Battletech/Mechwarrior mechs in GURPS
Quote:
My own take: since we know the tonnage and speeds of the mechs, calculate ST/HP, LWt, and Move off that, give them appropriate Hnd/SR scores for the feel you're going for, base the weapons on their closest GURPS equivalents, and DR able to withstand what they're intended to face off against. Done. :)
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"Life ... is an Oreo cookie." - J'onn J'onzz, 1991 "But mom, I don't wanna go back in the dungeon!" The GURPS Marvel Universe Reboot Project A-G, H-R, and S-Z, and its not-a-wiki-really web adaptation. Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting |
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Tags |
battletech, mecha, mechs, mechwarrior |
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