12-23-2019, 05:34 PM | #41 | |
Join Date: Jan 2014
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Re: [GAME] After the End, Worldbuilding
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Answer 31 2043: The First Fusion Power Plant Opens; [REDACTED] Administration ups oil subsidies. 2093: The Nuclear Impeachment (Attack on DC); Summer Wars begin. 2156: Greenland Melts; Summer Wars end with whimper. 2166: Present Day. Question 32 (Continuous) What other events not mentioned fit in the timeline? (4 sentences a piece, 1 at a time) Last edited by TGLS; 12-25-2019 at 08:37 PM. |
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12-23-2019, 06:57 PM | #42 |
Join Date: Jul 2014
Location: New Zealand.
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Re: [GAME] After the End, Worldbuilding
Answer 32A
What other events not mentioned fit in the timeline? From the late 2020's until the summer wars reached their peak many nations and groups began to plant as many trees as possible as a relatively cheap atmospheric carbon sump, unfortunately several later events killed off a large portion of the trees.
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12-25-2019, 08:20 PM | #43 |
Join Date: Nov 2008
Location: Pennsylvania
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Re: [GAME] After the End, Worldbuilding
Answer 32B
The year was 2075. Sensing rising global tensions, Pepsi and Coca Cola hoped that an act of cooperation might somehow be symbol of hope in a worsening world. During the (December) holiday season, they announced a special limited-edition hybrid cola. The entire idea backfired catastrophically as a fight over a case death-spiraled into a full blown riot, and a standoff between authorities and civilians lead to an event which conflicting historians call either the Cola Catastrophe or the Soda Massacre. |
12-25-2019, 08:52 PM | #44 | |
Join Date: Aug 2004
Location: Denver, Colorado
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Re: [GAME] After the End, Worldbuilding
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In point of fact, most habitats struggle with shortages of all sorts (especially when it comes to biological redundancy), but that doesn't stop people from from dreaming of tickets to what they believe are orbital paradises. Question 33: What is the most acute biological shortage experienced by those who live in the space habitats? Die roll: 2 sentences
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12-25-2019, 10:55 PM | #45 |
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Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: [GAME] After the End, Worldbuilding
As mentioned, lack of biological diversity, in this case protein and amino acid diversity has resulted in sweeping cases of auto-immune syndromes. It's not critical, yet, but when the majority of the available food is comprised of the same set of protein chains, it leads to very boring diets for those who find them selves 'allergic'.
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12-26-2019, 11:45 AM | #46 | |
Join Date: Dec 2006
Location: Meifumado
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Re: [GAME] After the End, Worldbuilding
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In 2069, Fiddler's Green, the first fully self-sufficient (well, according to the prospectus) orbital colony, went live. It was soon followed by Aloysius Station, Alderson Hub and Algebra Station, all four built by The Ampersand, International. The Ampersand declared autonomous statehood for its holdings, and soon they were filled to occupancy with oligarchs from around the globe. Question 34 As mentioned before (A18), there were a billion uplifts by the downfall (being which year?) How did the uplift population boom so quickly? (d6: 3 sentences) Question 35 What's the distribution of the off-world population of 1 billion, across Earth orbit, Luna, Mars or other locations? (d6: 5 sentences)
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12-27-2019, 10:08 AM | #47 | |
Join Date: Dec 2006
Location: Meifumado
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Re: [GAME] After the End, Worldbuilding
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There's nothing supernatural. With the collapse of systematic education and the loss of a pocket-accessible pan-cyclopedia, though, woo-woo and superstition are very widespread. People want hope and are gullible, and various charismatic prophets and cult leaders take great advantage of this. Question 36 [Name 5] What are 5 examples of the weirder cults or cult leaders peddling various superstitions? (d6: 3 sentences per answer)
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12-27-2019, 10:16 AM | #48 | |
Join Date: Dec 2006
Location: Meifumado
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Re: [GAME] After the End, Worldbuilding
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12-27-2019, 11:34 AM | #49 | ||
Join Date: Mar 2008
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Re: [GAME] After the End, Worldbuilding
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Quote:
Anyway, as you were...
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12-27-2019, 11:36 AM | #50 | |
Join Date: Dec 2006
Location: Meifumado
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Re: [GAME] After the End, Worldbuilding
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