09-23-2018, 07:07 AM | #1 |
Join Date: Jul 2005
Location: Geelong, Australia
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Death test map
Hi,
I tried running a party through death test tonight (they died but they were only beginning characters). I was getting all mixed up. Is there a map of the test somewhere on the interwebs? With room colour, numbers, and relationships shown. It would be very handy for befuddled GMs. Thanks, Wayne |
09-23-2018, 10:39 AM | #2 | |
Join Date: Dec 2017
Location: behind you
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Re: Death test map
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09-23-2018, 11:43 AM | #3 | |
Join Date: Jul 2018
Location: Near Milwaukee, WI
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Re: Death test map
Quote:
I put together a sketch map of DT1. I am pretty sure it's accurate and won't lead you into a horrible, ugly death (wait - this is Death Test - of course it will lead you into a horrible, ugly death). Just don't tell the Thorsz. I don't want to get Captain Ayoch in trouble again. Spoiler - Map of Death Test 1 - don't click if you don't want to see. Powers-that-be - if you want me to remove it, just let me know. |
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09-23-2018, 11:56 AM | #4 |
Join Date: May 2015
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Re: Death test map
The programmed adventures are written the way they are to give you the experience of being trapped in a deadly maze. It's supposed to be part of the challenge of play that you find your way out without being given a map.
All it takes is a player glancing at the map once some time in the past for them to have a huge bird's-eye view of how the place is laid out, which removes that effect. You don't really need a map to GM it, either, as long as you note which rooms have been visited already and what state they were left in. However yeah it could help a GM. And a GM with a map could even track things going on in the labyrinth on the map, such as the locations of other adventurers as they move about at the same time... |
09-23-2018, 12:33 PM | #5 |
Join Date: Jan 2018
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Re: Death test map
thanks for the map,
I imagine you also have a DT2 board... any link to it? |
09-23-2018, 01:59 PM | #6 |
Join Date: Aug 2004
Location: Columbia, Maryland
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Re: Death test map
Security Station. When I ran my wife and kids through that they hit "the Nightmare Loop" and could NOT find their way out. I spent a good four or five hours going over it with a fine toothed comb before I finally found the one crucial missing door. Not fun.
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09-23-2018, 02:45 PM | #7 | |
Join Date: Jul 2018
Location: Near Milwaukee, WI
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Re: Death test map
Quote:
Years of repeated forays have left indelible images of those dungeons in my brain. I can't recall how many dozens of corpses my brothers and I left in the two Death Tests. Those were glorious years! Hopefully, once the full rules drop in October, those years will return. |
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09-23-2018, 02:53 PM | #8 | |
Join Date: Jul 2018
Location: Near Milwaukee, WI
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Re: Death test map
Quote:
Earlier this year, I was hoping to do a fully detailed map for Security Station. Grabbed a sheet of paper from a flip chart, and started walking through it. Forward and backwards, because the gates don't always return you to where you came from. I gave up. |
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09-23-2018, 03:09 PM | #9 | |
Join Date: Dec 2017
Location: behind you
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Re: Death test map
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09-23-2018, 07:00 PM | #10 | |
Join Date: Apr 2014
Location: Coquitlam B.C.
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Re: Death test map
Quote:
Death Test is intended to kill off beginning characters and let experienced (and lucky) people survive. If you want to survive the adventure, I recommend a party of 4 x 36 attribute figures. I got thru DT with 4 x 32 attribute figures ONCE. They all went up an attribute so I sent the same party in (now 4 x 33 attribute figures), and they got creamed. Warm regards, Rick. |
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