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Old 02-14-2019, 07:59 PM   #21
Johnny1A.2
 
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Default Re: Spacecraft as homes [Spaceships]

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Originally Posted by Colonel Kane View Post
Well depending on the size of the starship and the type of tech you want in it, almost anything. I seem to remember seeing deck plans for on of the old Enterprises that had a recreation deck that pool tables, bowling alley, basketball court, among other physical recreation type stuff. Now something the size of say the Millennium Falcon, which had just a holo chess table, would not have a whole lot. Now the newer Next Gen Enterprise had a Holo deck, which would be all you might need, as it could generate anything thing you would need at the time. I hope that was helpful.
That touches on something important, the answer to the OP question depends heavily on the background technology, that'll determine both what is possible, and what is practical/affordable.

The Millennium Falcon, for ex, makes a practical home in part because its tech is so advanced compared to most other SF settings. The MF is so fast that a trip from star tot star is usually measured in hours or days. So most of the time, you're only trapped aboard with minimal facilities for no more than that. It's not that hard to tolerate a spartan environment for a day or three and that's fine if you can go from Sol to Rigel in a day.

If it took the MF months to go from Earth to Alpha Centauri IV...that would be another matter.
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Old 02-14-2019, 08:04 PM   #22
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Default Re: Spacecraft as homes [Spaceships]

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I tend to disagree. The benefit of, say, a really good kitchen should probably be limited to a bonus to Cooking. If you feel good meals give a bonus due to morale (though I think +1 to all skills is far too generous), it should be tied to effective Cooking skill rather than equipment. After all, I'm pretty sure Emeril Lagasse could make better meals in a hotel efficiency kitchen than I could make in the finest restaurant kitchen in Paris.
Either way, don't discount the importance of food to morale. Generally, when you see situations where people are isolated somewhere with minimum distractions and entertainments, food has a tendency to become a major form of entertainment in itself. Lighthouse keepers, for ex, used to do that.

Basing the benefit off Cooking skill rather than equipment seems reasonable, though.
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Old 02-19-2019, 08:43 PM   #23
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Default Re: Spacecraft as homes [Spaceships]

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Either way, don't discount the importance of food to morale. Generally, when you see situations where people are isolated somewhere with minimum distractions and entertainments, food has a tendency to become a major form of entertainment in itself. Lighthouse keepers, for ex, used to do that.
Very true, but I think that would be more an effort to stave off decline of effectiveness than a gross increase to effectiveness. If you called for periodic Will rolls to avoid issues with long-term stress, the chef could use Cooking (modified by quality of equipment and supplies, of course) as a complimentary roll.

A lot of other skills could work, too. Psychology, Public Speaking, Erotic Art...
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Old 02-19-2019, 10:09 PM   #24
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Default Re: Spacecraft as homes [Spaceships]

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A lot of other skills could work, too. Psychology, Public Speaking, Erotic Art...

...Games (RPGs), Games (SPANC)....
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Old 02-20-2019, 09:49 AM   #25
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Default Re: Spacecraft as homes [Spaceships]

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Either way, don't discount the importance of food to morale. Generally, when you see situations where people are isolated somewhere with minimum distractions and entertainments, food has a tendency to become a major form of entertainment in itself. Lighthouse keepers, for ex, used to do that.

Basing the benefit off Cooking skill rather than equipment seems reasonable, though.
The dinner scenes in Firefly should provide a good pop-culture version of that - it's made abundantly clear that eating together is an important ritual for the crew and that a lot of effort goes into making those meals as good as they can be.

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A Gypsy train can go quite a while with a single wagon to each family. That is about equiv to having a stateroom to each family.
Admittedly, most Rom tend to rely on not spending a lot of time inside their Vardo ... sort of like pioneer ox carts in the US West - most people who could walk or ride alongside tended to do so.
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Old 02-20-2019, 02:06 PM   #26
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Default Re: Spacecraft as homes [Spaceships]

Swimming Pool [10]: Though this uses up ten cabin equivalents of capacity, this is only a small body of water, about the same volume as one single cabin. It also provides filtration and cleaning facilities, as well as one or two cabin's worth of space for changing or storage.

In ships without artificial gravity, this takes the form of a zero-g water chamber, and includes tethered breathing apparatus and a kind of airlock.

With artificial gravity, the room is equipped with pumps, shutters, and ventilation systems designed to avoid having several tons of water sloshing around in case of gravity failure or rapid acceleration.

Either way, it's a decadent indulgence.

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Old 02-20-2019, 03:21 PM   #27
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Default Re: Spacecraft as homes [Spaceships]

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Swimming Pool [10]: Though this uses up ten cabin equivalents of capacity, this is only a small body of water, about the same volume as one single cabin. It also provides filtration and cleaning facilities, as well as one or two cabin's worth of space for changing or storage.

In ships without artificial gravity, this takes the form of a zero-g water chamber, and includes tethered breathing apparatus and a kind of airlock.

With artificial gravity, the room is equipped with pumps, shutters, and ventilation systems designed to avoid having several tons of water sloshing around in case of gravity failure or rapid acceleration.

Either way, it's in a decadent indulgence.
Depending on how your life support system works, you may be able to swim in the bulk water tanks - you certainly could in the Galatica.
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Old 02-20-2019, 03:28 PM   #28
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Default Re: Spacecraft as homes [Spaceships]

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Either way, it's in a decadent indulgence.
And also splendid radiation shielding for the biowell (ion-storm shelter).
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Old 02-20-2019, 03:48 PM   #29
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Default Re: Spacecraft as homes [Spaceships]

Algae tanks also serve much the same purpose.
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Old 02-20-2019, 04:31 PM   #30
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Default Re: Spacecraft as homes [Spaceships]

In my TL-10 game, I had an advanced starship. It had spin-gravity. In the "upstairs" area with less gravity, lots of furniture was stored in condensed, collapsed condition. The ship AI could shuffle it and then "lower" it into any of the rooms as needed. The crew could then repurpose rooms as desired. Wrestling mats everywhere? sure. Gymnastics equipment? sure. VR gun range? sure. couches, chairs, and the game system? sure. Just point, and tell the AI where to put it. Then, have it put away and tell her to get out the big bed when it's your night shift.

It was good luxury and with TL10 memory materials, it was plausible. It was NOT cheap, though.
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