01-04-2017, 05:51 PM | #51 | ||
Join Date: Jan 2014
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Re: Traveller and modern electronics
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Last edited by warellis; 01-04-2017 at 06:21 PM. |
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01-04-2017, 07:03 PM | #52 |
Join Date: Aug 2007
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Re: Traveller and modern electronics
By Gurps Starships that's the number of GTL13 and higher. So maybe Darrians, maybe some Droyne planet though I've never seen one with TL13. Probably the Ancients of course but the canonical Ancient ships in Alien races 3 don't sue this to my recollection.
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Fred Brackin |
01-04-2017, 07:47 PM | #53 | |
Join Date: Jan 2014
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Re: Traveller and modern electronics
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Also isn't the Third Imperium in GURPS Traveller like at GTL16 or something at its max? Also does GURPS Traveller's acceleration numbers match Classic Traveller/Mongoose Traveller's numbers? Last edited by warellis; 01-04-2017 at 07:53 PM. |
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01-04-2017, 08:03 PM | #54 | |
Join Date: Aug 2007
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Re: Traveller and modern electronics
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Cutting edge of the Imperium may have been _TTL_ 16 in places but that's not over GTL 12 for 3e and a 4e adaptation would probably not go beyond TL11^ Acceleration numbers should match basically for CT (Book 5 High guard and on) and GT. Great effort was expended to maintain compatibility. The 4e book Interstellar Wars is much poorer for compatibility. Somebody appears to have thought that stuff (like operating a Free Trader anywhere near Terra) would make more sense if they were changed. So as just one example IW Free Traders basically have the stats of the Empress Marava-class but the name of Beowulfs. Compatibility with older material was sacrificed to gain this.
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Fred Brackin |
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01-05-2017, 04:03 AM | #55 | |
Join Date: Jan 2014
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Re: Traveller and modern electronics
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Also regarding the Third Imperium, considering it was constructed after the apocalypse of the Long Night, is its tech level lower compared to say the Solomani Second Imperium or the Vilani First Imperium? |
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01-05-2017, 05:33 AM | #56 |
Join Date: Aug 2004
Location: traveller
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Re: Traveller and modern electronics
According to Marc Miller as of almost 20 years ago (1998), no; both the late Second Imperium and early Third Imperium (to c. 300 Imperial) were TTL12, while the Long Night TL was listed as "varies."
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01-05-2017, 07:15 AM | #57 | |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: Traveller and modern electronics
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
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01-05-2017, 07:16 AM | #58 |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: Traveller and modern electronics
One thing that might be postulated is strife for cyber-dominance as a feature of warfare. There are all sorts of things that can be done with this.
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
01-05-2017, 07:25 AM | #59 |
Join Date: Jan 2014
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Re: Traveller and modern electronics
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01-05-2017, 10:13 AM | #60 | |
Join Date: May 2010
Location: Alsea, OR
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Re: Traveller and modern electronics
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OTU ships across CT, MT, and T20 tend to be... Merchants 1G, J1-J2 Bk2 Warships 5-6G J2-J4. Warships 4-6G, J3-J4 Fast Warships 5-6G, J5-6 Couriers 2G, J2 to J6 depending upon whose courier. Missiles: 6G, often for up to 1 hour. TNE/T4... Merchants 1G, 2-3 hours; J1-2 Warships 3-5G with durations of upwards from 5 hours; J3-4 Fighters: 6-15G, durations of 2-4 hours Missiles 10-20G durations of 30 minutes to 2 hours. Note that the design system radically influences people designing ships for Traveller use. |
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