01-14-2014, 10:24 AM | #41 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: [Space] Adapting "Honorverse" Concepts to GURPS
From what I remember, the book says that they were letting the computers run everything because they didn't really know what they were doing.
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01-14-2014, 10:42 AM | #42 | |
Join Date: Jul 2008
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Re: [Space] Adapting "Honorverse" Concepts to GURPS
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Real world CIWS, like Honorverse laser clusters, can and do fire under fully automatic control. I do think it's not unreasonable to retain human direction (with comprehensive computer assistance) for offensive missile launches and energy weapons. But they could do a lot with relatively trivial smarts added to missiles and drones. Light-lag and shipboard telemetry links are major problems for missile combat because their missiles are very dumb.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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01-14-2014, 11:06 AM | #43 | |
Join Date: Aug 2007
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Re: [Space] Adapting "Honorverse" Concepts to GURPS
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The RMN cruiser was far too close for it's "conventional" weapons but there was a contingency macro in the firing computer for using the cruiser's own laser clusters in such a situation. So the RMN fire control officer activated this pre-made firing plan and the ship's computer used the laser clusters to completely disable but not destroy the smuggling ship under automatic control. There is also some discussion in A Rising Thunder about how anyone with any sense sets us a "Case Omega" weapons launch and it was agreed that it's done as a macro with a simple activation code or even a Big Red Button. Obviously a lot of automation. This is also obvious from anyone who's totaled up the number of missiles involved in a single volley between major detachments of pod-carrying wallers. By the late books of the series the numbers are frankly ridiculous. The computers are doing the unit-by-unit spadework. The humans are just supervising and strategizing.
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Fred Brackin |
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01-14-2014, 12:35 PM | #44 | |
Join Date: Jul 2008
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Re: [Space] Adapting "Honorverse" Concepts to GURPS
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It is not harder to program 1000 devices than to program 10 devices, unless you want the 1000 to do more than 10 distinct things. Even if you want them to do 1000 different things, it may not be harder depending on how the behavior is structured. I award zero points for a superdreadnought's fire control systems being capable of feats that could easily be handled by a .bat file on a 286 PC running DOS.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. Last edited by Ulzgoroth; 01-14-2014 at 03:40 PM. Reason: corrected file extension |
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01-14-2014, 04:56 PM | #45 |
Join Date: Aug 2004
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Re: [Space] Adapting "Honorverse" Concepts to GURPS
That...depends. Sure, if you imagine it as analogous to setting up an Excel macro, it would be. OTOH, for all we know, the actual process could be a lot more of an interaction between a human tac officer and a tactical AI, where the human provides criteria and goals, the AI provides potential approaches which are simulated against defined circumstances, and the latter evaluates the proposals using both objective measures and subjective evaluations, provides refinements to the criteria and goals, etc., until a plan is developed which is stored away and executed when needed.
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01-14-2014, 05:26 PM | #46 | |
Join Date: Jul 2008
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Re: [Space] Adapting "Honorverse" Concepts to GURPS
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On the other hand, I don't believe anything like that is ever mentioned either. Which it certainly should have been, if it were the case.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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01-14-2014, 05:36 PM | #47 | |
Join Date: Aug 2007
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Re: [Space] Adapting "Honorverse" Concepts to GURPS
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It appears to me to be a clear case of AI sensor analysis, target selection and action without human intervention and it's _not_ something you can do with Excel.
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Fred Brackin |
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01-14-2014, 05:43 PM | #48 | |
Join Date: Jul 2008
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Re: [Space] Adapting "Honorverse" Concepts to GURPS
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I don't think the word 'macro' isn't confusing things. I'm using it with full intent to refer to simple scripting.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
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01-25-2014, 12:36 PM | #49 | |
Join Date: Aug 2004
Location: Hamilton, Ont. CANADA
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Re: [Space] Adapting "Honorverse" Concepts to GURPS
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Spoiler:
Dalton “who wishes he could waste an extra $5 on an e-ARC right now” Spence
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Tags |
space, spaceships |
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