09-30-2018, 10:01 PM | #31 |
Join Date: Jan 2017
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Re: How lethal is a master?
Based on the original write-up, the character has the feel of a TL3 fantasy game. Let's keep this as fair as possible and compare to other similar era 250 pt hypothetical characters. You'd waste any melee-oriented character I'd make in one-to-one combat, because I would have more skills and would stop at skill 20. For ranged-oriented characters, it would really depend on the surroundings. A good 250 pt mage, unless highly specialized, is likely going to have spells that could take you out somehow before you get close enough to strike them though.
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09-30-2018, 10:28 PM | #32 | |
Join Date: Dec 2007
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Re: How lethal is a master?
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09-30-2018, 11:55 PM | #33 |
Join Date: Oct 2005
Location: Ronneby, Sweden
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Re: How lethal is a master?
I must say that berserk is the last thing I would put on a swordmaster. He would have lived to be a master because he is cool in a fight.
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10-01-2018, 12:48 AM | #34 | |
Join Date: Aug 2004
Location: Wellington, NZ
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Re: How lethal is a master?
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Rupert Boleyn "A pessimist is an optimist with a sense of history." |
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10-01-2018, 12:51 AM | #35 | |
Join Date: Aug 2004
Location: Wellington, NZ
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Re: How lethal is a master?
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Rupert Boleyn "A pessimist is an optimist with a sense of history." |
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10-01-2018, 12:58 AM | #36 | |
Join Date: Jul 2012
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Re: How lethal is a master?
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Or practised. Or worked in a career where their skill 24 was significant. What UB means is that people with this extreme level of skill are not a known factor in the setting. It's not like Reputation or Zeroed where people automatically know or don't know about him, it's more a case of whether it is a reasonable expectation to encounter something like him. Using the town guard example, approaching him while covering him with ranged weapons might seem like the smart approach if the guy is going to kill one of them, assuming one approaches while the rest hang back in case their buddy dies. Or, they approach together so they might better intervene if the suspect attacks, since if they hang back they're too likely to hit their buddy (or innocent bystanders) with ranged weapons. It's a trade-off. And whether that trade-off makes sense depends on whether such super swordmasters are a known factor in the setting. If a "master" is skill 16, and they are skill 13, approaching becomes a much more reasonable risk. In a DF environment where super-duper swordmasters are known about, and unknown delvers are commonly the best fighters in town, then you're right, the risk of getting close to him outweighs the risk of shooting the wrong target by mistake. Standard-issue townguard are then likely to use your method or to hire skill 20 swordmasters of their own. The point is 90% of this character's efficiency comes from the assumption that the world isn't built to account for characters like him. Essentially he's only deadly if stat/skill normalisation applies to the rest of the world but not to him. Calling UB a tax is fair, because whether this is a factor in the setting should be determined before he takes UB, but that doesn't mean it shouldn't be paid. I'm realising this is becoming far more of a diversion than anticipated, should we make a new thread for this discussion? |
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10-01-2018, 07:04 AM | #37 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: How lethal is a master?
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A few notes on this: he'd do well in face to face fights. He'd struggle with target identification, and some of the nuances of ultra-tech warfare. If you had another character filling in those skills for him, he'd probably be fine. Though 24 in guns skill makes me think of a character in that game who is suffering from similar problems and is a little more balanced/prepared for such issues. And by balanced, I mean less committed to a single trick. And she has luck, which is very important in high risk combat. She could probably take him, but it could go either way, and I'd be hard pressed not to call her "extremely lethal"
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10-01-2018, 11:34 AM | #38 | ||||||
Forum Pervert
(If you have to ask . . .) Join Date: Feb 2005
Location: Somewhere high up.
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Re: How lethal is a master?
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However, I disagree with this view. Quote:
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This is a 250-point character. 50-150 points more than the suggested Heroic adventurer that GURPS suggests (pg 487). They should be exceptional. They're firmly in the middle of the "Larger than Life" style characters. This character, by definition, is an aberration to what ever the normal rules of the world should be. In general, I would agree. However, this thread gives us a worked example to focus the discussion on. |
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10-01-2018, 01:12 PM | #39 | ||
Join Date: Jun 2013
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Re: How lethal is a master?
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GURPS Overhaul |
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10-01-2018, 01:16 PM | #40 | ||||||
Join Date: Jul 2012
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Re: How lethal is a master?
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If something is not widely available, then people will react differently than if it is widely available. I really don't see how that statement is off from the stated purpose of the Advantage listed in RAW. Quote:
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