02-10-2011, 01:21 PM | #1 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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GURPS Tactical Shooting
GURPS Tactical Shooting, by Hans-Christian Vortisch, is hot off the virtual presses at e23. As hot as spent brass . . . as hot as the flash-bang going off in your fool face. Where GURPS Gun Fu brought you two-guns-blazing, banister-sliding insanity, Tactical Shooting covers well-drilled, well-equipped professional operators, their tactics, and their gear – the two books collectively giving you "GURPS Martial Arts, but for guns." It comes loaded with notes on realistic tactics and firearms handling, new character traits to reflect this training, and shooting styles that package it all together. It also includes an armory full of specialized weapons and accessories to complement those in GURPS High-Tech. So put your HK416D in Condition Zero and your mind in Condition Red, and take 'em all down.They were pretty good
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
02-10-2011, 01:42 PM | #2 |
Join Date: Feb 2006
Location: Not in your time zone:D
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Re: GURPS Tactical Shooting
Roger. Wilco.
And learning from the get-go (never heard that line in Jar-Head) And it's Big for a small book
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"Sanity is a bourgeois meme." Exegeek PS sorry I'm a Parthian shootist: shiftwork + out of country = not here when you are:/ It's all in the reflexes Last edited by jacobmuller; 02-10-2011 at 02:01 PM. |
02-10-2011, 02:04 PM | #3 |
Join Date: Jul 2008
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Re: GURPS Tactical Shooting
I'm happy to see Follow-Up Shots (p14).
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
02-10-2011, 02:14 PM | #4 |
Ceci n'est pas une tag.
Join Date: Jul 2005
Location: Vancouver, WA (Portland Metro)
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Re: GURPS Tactical Shooting
Be warned, everyone: The multiple references to character templates and guns in other products WILL make you want to buy more books.
So far, I've bought GURPS Classic: Cops on e23, and am waiting for GURPS Classic: S.W.A.T. to make its way from w23 to e23. (I already bought GURPS Classic: Special Ops, thankfully...) I haven't much desire for a plethora of guns, so the High Tech: Pulp Guns 1 & 2 don't interest me. More books, more books... Le sigh... |
02-10-2011, 02:17 PM | #5 |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Re: GURPS Tactical Shooting
Heh, I imagine the comments will be a bit slower to come this time, if only because 87 pages = not an insignificant amount of reading time. This one is the Thanksgiving Dinner of recent GURPS releases. :)
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02-10-2011, 02:17 PM | #6 |
Join Date: Aug 2004
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Re: GURPS Tactical Shooting
-- The book is totally sweet. Should be in the library of any gamer who wants some realism in their game (and not just GURPS).
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02-10-2011, 02:23 PM | #7 |
Join Date: Oct 2004
Location: Berlin, Germany
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Re: GURPS Tactical Shooting
Minor nitpick: the title of Brian Underhill's excellent book (just like practically all real-world police units of that name) is spelled SWAT. Only the terrible telly series and the terrible movie are spelled S.W.A.T.
You can never have too many books . . . This is a good thing for you and for me . . . Cheers HANS
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I blog at Shooting Dice. |
02-10-2011, 02:23 PM | #8 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: GURPS Tactical Shooting
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02-10-2011, 02:46 PM | #9 |
Join Date: Jul 2008
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Re: GURPS Tactical Shooting
Page 21 offers what look like novel suppression rules (making people keep their heads down) and better Surprise rules for ambushes as opposed to the 'suddenly a fight breaks out' that the Basic Surprise rules seem more tuned to.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
02-10-2011, 02:52 PM | #10 |
Join Date: Jul 2008
Location: Nowhere, MI
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Re: GURPS Tactical Shooting
Just downloaded it, if only I had another week to absorb all of the new stuff. So far, I really really like what I've read.
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Tags |
melee, tactical shooting |
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