Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 10-09-2013, 03:18 PM   #41
The Benj
 
Join Date: Aug 2004
Location: Platform Zero, Sydney, Australia
Default Re: RPM: Dresden Files

Quote:
Originally Posted by roguebfl View Post
the took Storm Front make the typical movie adaption changes to the story then with the writers blessing let it go off in it own continuity, such as Beanka and Harry having an actual working simualr to one one he has with john Markone and the White Council being run by dragons. and Justin being Harry's Uncle [mother's brother]
And it was the High Council in the show (I assume they were worried about White Council sounding racist?).
The Benj is offline   Reply With Quote
Old 10-09-2013, 08:45 PM   #42
Ze'Manel Cunha
 
Ze'Manel Cunha's Avatar
 
Join Date: Jan 2005
Location: Stuttgart, Germany
Default Re: RPM: Dresden Files

Quote:
Originally Posted by Ghostdancer View Post
I always thought of it as more a bubble. But yeah, those could be added, the cost won't change.
Um, shouldn't reducing the cost of the DR with those limitations reduce the cost?

After all, if it didn't make any difference in his cost/effort he'd make himself impervious for the same hassle.
Ze'Manel Cunha is offline   Reply With Quote
Old 10-09-2013, 10:39 PM   #43
Nosforontu
 
Join Date: Sep 2004
Default Re: RPM: Dresden Files

Quote:
Originally Posted by Ze'Manel Cunha View Post
Um, shouldn't reducing the cost of the DR with those limitations reduce the cost?

After all, if it didn't make any difference in his cost/effort he'd make himself impervious for the same hassle.
The enhancement rules for damage spells in RPM indicate that limitations can be added to the spell to reduce the energy cost of any enhancements that the spell has but cannot reduce the price beyond cancelling out the Enhancements stacked on the spell.

Presumably this rule can be floated to other aspects of the RPM systems as well.
Nosforontu is offline   Reply With Quote
Old 10-10-2013, 08:28 AM   #44
Christopher R. Rice
 
Christopher R. Rice's Avatar
 
Join Date: Jun 2006
Location: Portsmouth, VA, USA
Default Re: RPM: Dresden Files

Quote:
Originally Posted by Ze'Manel Cunha View Post
Um, shouldn't reducing the cost of the DR with those limitations reduce the cost?

After all, if it didn't make any difference in his cost/effort he'd make himself impervious for the same hassle.
Alright. Take two:

His shield bracelet is a Bound spell. I'd use the same stats for a Amulet for the bracelet so it might look like this:

Early Version:

Defense Bonus Meta-Trait 2 (Accessibility, Only while DR is active, -10%; Bracelet, -45%; Magical, -10%) [21] + DR 31 (Bracelet, -45%; Costs 1 FP, -5%; Directional, Front, -20%; Force Field, +20%; Hardened 2, +40%; Limited, Ranged Physical, -40%; Magical, -10%; Requires Active Defense roll, -40%' Semi-Ablative, -20%) [31]. 52 points.


Latter Version:

Defense Bonus Meta-Trait 3 (Accessibility, Only while DR is active, -10%; Bracelet, -45%; Magical, -10%) [32] + DR 53 (Bracelet, -45%; Costs 2 FP, -10%; Directional, Front, -20%; Force Field, +20%; Hardened 2, +40%; Magical, -10%; Requires Active Defense roll, -40%; Semi-Ablative, -20%) [53]. 85 points.


Quote:
Originally Posted by Nosforontu View Post
The enhancement rules for damage spells in RPM indicate that limitations can be added to the spell to reduce the energy cost of any enhancements that the spell has but cannot reduce the price beyond cancelling out the Enhancements stacked on the spell.

Presumably this rule can be floated to other aspects of the RPM systems as well.
I wouldn't. Maybe a few of them (Persistent and Mobile for spells with the Area of Effect modifier). But I experimented with this. It breaks things.
__________________
My Twitter
My w23 Stuff
My Blog

Latest GURPS Book: Dungeon Fantasy Denizens: Thieves
Latest TFT Book: The Sunken Library

Become a Patron!

Last edited by Christopher R. Rice; 10-10-2013 at 08:49 AM.
Christopher R. Rice is offline   Reply With Quote
Old 10-10-2013, 08:43 AM   #45
JP42
 
Join Date: Dec 2012
Default Re: RPM: Dresden Files

Okay, I usually feel like I can carry my own in these conversations, but can I get a reference for "Defense Meta-Trait"?
JP42 is offline   Reply With Quote
Old 10-10-2013, 08:46 AM   #46
Langy
 
Join Date: May 2008
Location: CA
Default Re: RPM: Dresden Files

Quote:
Originally Posted by JP42 View Post
Okay, I usually feel like I can carry my own in these conversations, but can I get a reference for "Defense Meta-Trait"?
I'm not sure where it was originally made - may be Supers.

In any case, it's just Enhanced Dodge + Enhanced Parry + Enhanced Block.
Langy is offline   Reply With Quote
Old 10-10-2013, 08:49 AM   #47
Christopher R. Rice
 
Christopher R. Rice's Avatar
 
Join Date: Jun 2006
Location: Portsmouth, VA, USA
Default Re: RPM: Dresden Files

Quote:
Originally Posted by JP42 View Post
Okay, I usually feel like I can carry my own in these conversations, but can I get a reference for "Defense Meta-Trait"?
Supers (p. 34) - and should be "Defense Bonus Meta-Trait" - I left out a word, apologies.
__________________
My Twitter
My w23 Stuff
My Blog

Latest GURPS Book: Dungeon Fantasy Denizens: Thieves
Latest TFT Book: The Sunken Library

Become a Patron!
Christopher R. Rice is offline   Reply With Quote
Old 10-10-2013, 08:51 AM   #48
JP42
 
Join Date: Dec 2012
Default Re: RPM: Dresden Files

Quote:
Originally Posted by Ghostdancer View Post
Supers (p. 34) - and should be "Defense Bonus Meta-Trait" - I left out a word, apologies.
Pas problem, Ghost. I wasn't looking in Supers, I was grepping my way through Basic and Powers, so I'd never have found it.
JP42 is offline   Reply With Quote
Old 10-10-2013, 09:51 AM   #49
Nosforontu
 
Join Date: Sep 2004
Default Re: RPM: Dresden Files

Quote:
Originally Posted by Ghostdancer View Post
I wouldn't. Maybe a few of them (Persistent and Mobile for spells with the Area of Effect modifier). But I experimented with this. It breaks things.
Thanks for the heads up it is something that I will definately have to keep an eye out for in play then.
Nosforontu is offline   Reply With Quote
Old 10-10-2013, 09:59 AM   #50
Christopher R. Rice
 
Christopher R. Rice's Avatar
 
Join Date: Jun 2006
Location: Portsmouth, VA, USA
Default Re: RPM: Dresden Files

Quote:
Originally Posted by JP42 View Post
Pas problem, Ghost. I wasn't looking in Supers, I was grepping my way through Basic and Powers, so I'd never have found it.
:-)

Quote:
Originally Posted by Nosforontu View Post
Thanks for the heads up it is something that I will definately have to keep an eye out for in play then.
I hope I don't come off as a know-it-all - that is not my intent. I have bent and played with this system so much that most of the things people ask, I already know because I've tried it. For instance, I have 22 different enchantment methods that I've used and discarded for my own games. And I can't tell you how many ways I've played with the spells.

But trust me when I say, adding enhancements willy-nilly on anything other than a Damaging spell creates rituals that are either too wimpy for the cost or too powerful.
__________________
My Twitter
My w23 Stuff
My Blog

Latest GURPS Book: Dungeon Fantasy Denizens: Thieves
Latest TFT Book: The Sunken Library

Become a Patron!
Christopher R. Rice is offline   Reply With Quote
Reply

Tags
ritual path magic


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 09:21 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.