10-11-2013, 09:36 PM | #111 | |
Join Date: Jun 2006
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Re: RPM: Dresden Files
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10-11-2013, 09:46 PM | #112 | |
Join Date: Nov 2008
Location: Yukon, OK
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Re: RPM: Dresden Files
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I think Assisting Spirits and I see negaiting for power. Hellfire ER with a reaction penalty as a nuisance effect and possibky a minor corruption effect. Soulfire as Distortion points or Threshold (I like Threshold better) and the penalty is lost FP or HT on failed rolls. Yeah more I think it the more I like the Threshold version. UB cost to get access to it.
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries Last edited by Refplace; 10-11-2013 at 09:52 PM. |
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10-12-2013, 12:42 AM | #113 | |||
Join Date: Sep 2004
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Re: RPM: Dresden Files
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I would likely either put enough carrots into the various magical paths to make sure the character would want to continue on or put enough sticks in the paths to discourage players cherry picking them somehow. Furthermore I would want to look at putting in various hard switches for different races in whatever campaign world I come up with as well. Dwarves for example as creatures of Elemental Earth might be restricted racially to only having Ritual Adept [Space] with a underground enviromental limitation on it but also treat various matter based spells as if they were a Lesser effect rather than as a Greater effect. However if they cast a spell outdoors they might automatically add a greater effect penalty to it. Furthermore I would look at statting a number of thematic Ritual Mastery Perks for each style that I created that would get unlocked at each level of my Power Talent tree. Would all of this take a great deal of balancing that I might get wrong absolutely but I can probably get it right enough at least for my table and perhaps enough even to share some of the ideas with the forum afterwords probably. No gauruntee that it will happen at this time because it is a big project for a system that I don't have down yet and I don't know how much interest my players are going to have for such a system for next little while anyways. Last edited by Nosforontu; 10-12-2013 at 12:43 AM. Reason: big typo |
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10-12-2013, 10:33 AM | #114 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: RPM: Dresden Files
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Soulfire as Threshold might work. But there are all kinds of ramifications you'd need to figure out. How do you recovery your tally? Bob seems to suggest it's really slow. How big is the tally? What happens when you exceed it?
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10-12-2013, 11:01 AM | #115 | |
Join Date: Nov 2008
Location: Yukon, OK
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Re: RPM: Dresden Files
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Drawing on Hellfire is either extra energy or an enhancement that does more damage. Soulfire as ER would have some stuff to work out as you say. I would give it a Tally based on HT, call it 10 with REC 1 and let them buy either up as regular Threshold.
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10-12-2013, 11:04 AM | #116 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: RPM: Dresden Files
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Interesting thought. I'll have to toy with this some, but that could work.
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10-12-2013, 11:12 AM | #117 |
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Join Date: Jul 2004
Location: Montréal, Québec
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Re: RPM: Dresden Files
Moderator: Please desist with the personal attacks. Christopher has participated in GURPS rules design as a playtester, a Pyramid author, and most recently a contributor to GURPS Thaumatology: Ritual Path Magic. His contributions have passed our quality tests and been popular with gamers. You are welcome to read and critique his specific works, but not to pass snap judgments on him in his publisher's forums.
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10-12-2013, 12:11 PM | #118 |
Ceci n'est pas une tag.
Join Date: Jul 2005
Location: Vancouver, WA (Portland Metro)
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Re: RPM: Dresden Files
Hellfire, Soulfire: Do you guys have the Dresden Files RPG supplement "Your Story"? Both are described on page 291-292.
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10-12-2013, 12:30 PM | #119 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: RPM: Dresden Files
I do. I've read that. I actually have a article for Pyramid that covers Soulfire really well (among other things). And if it ever comes out, I'll link it back to this thread. Soulfire was partly a inspiration for the optional rule in fact, well, that and Todd MacFarlane's Spawn.
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10-12-2013, 02:56 PM | #120 |
Join Date: Aug 2004
Location: Platform Zero, Sydney, Australia
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Re: RPM: Dresden Files
I like Sponsored Magic, but I was unimpressed by the implementation of Soulfire. Sponsored Magic in general is probably doable as Spirit-Assisted, but what that would do when used with Soulfire, I don't know.
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