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Old 01-07-2011, 11:08 PM   #31
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Default Re: The 2011 e23 Releases and Speculation Thread

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but that would mean four new releases in a row, which seemed a little too optimistic.
Besides which, we've gotta shove some stuff back to make room for GURPS Traveller: Sword Worlds, right? ;)
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Old 01-07-2011, 11:37 PM   #32
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Besides which, we've gotta shove some stuff back to make room for GURPS Traveller: Sword Worlds, right? ;)
If you're taking requests, I would welcome Transhuman Space: Toxic Memes nearly as much as a new release...though I assume you're saving it until closer to one of the new THS releases this year.
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Old 01-08-2011, 02:04 AM   #33
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Default Re: The 2011 e23 Releases and Speculation Thread

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If you're taking requests,
Sorry, but no. Just a quick gag there; I have no influence whatsoever in what gets posted when. I just prep the pages I'm told to prep. (Sometimes even I get surprised...)
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Old 01-13-2011, 09:23 AM   #34
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Default Re: The 2011 e23 Releases and Speculation Thread

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Isn't that what the DF series is already? What kind of support do you think is missing?
Tips on scenario construction. Suggestions for non-standard approaches and methods from which fun is very likely to emerge. Various ways of viewing a dungeoncrawl, such as the "obstacle course model".
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Old 01-13-2011, 12:20 PM   #35
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Default Re: The 2011 e23 Releases and Speculation Thread

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Tips on scenario construction. Suggestions for non-standard approaches and methods from which fun is very likely to emerge. Various ways of viewing a dungeoncrawl, such as the "obstacle course model".
Did I read an alternate universe DF2?
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Old 01-17-2011, 02:22 PM   #36
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Default Re: The 2011 e23 Releases and Speculation Thread

Well, jd hasn't had a chance to update this yet, so I'll just note that his prediction was 100% accurate for last week. (And while I don't want to spoil anything, I'll say he's looking pretty good to nail this week as well . . .)
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Old 01-17-2011, 07:42 PM   #37
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Well, jd hasn't had a chance to update this yet, so I'll just note that his prediction was 100% accurate for last week. (And while I don't want to spoil anything, I'll say he's looking pretty good to nail this week as well . . .)
No Kromm blog or GURPS-related PK tweets this week (understandably so), so there's really nothing leak-related to talk about. But I'll go ahead and update the first page, and direct everyone to this post for some Monster Hunters-related news. (Thanks to Ghostdancer for pointing this out!)
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Old 01-17-2011, 10:12 PM   #38
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Default Re: The 2011 e23 Releases and Speculation Thread

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No Kromm blog or GURPS-related PK tweets this week (understandably so), so there's really nothing leak-related to talk about. But I'll go ahead and update the first page, and direct everyone to this post for some Monster Hunters-related news. (Thanks to Ghostdancer for pointing this out!)
I'm just being sneaky...I relate on my fora intel to my handler, who supplies it to the rest of the community. Just being the e23 Spy >_>

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Old 01-18-2011, 03:13 AM   #39
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I'll say he's looking pretty good to nail this week as well . . .)
ja ja I think that the second to last week prediction is the only one with 100% accuracy each month
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Old 01-21-2011, 07:39 PM   #40
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Okay, this week you get an update that's actually on time, because I'm going on vacation tomorrow.

So, what happened this week (or, really, in the last two weeks)? Tactical Shooting has art and should be out in a month or so. Layout has begun on DF Monsters 1, so that should be out shortly as well. Infinite Worlds: Worlds of Horror is in peer review, the first draft of DF Adventures 1 (which may involve demons) has been reviewed by Kromm, and PK has been authorized to start writing Monster Hunters 4. Finally, there seem to have been lots of decisions made when the GURPS crew got together last week: Kromm's promised changes to the website and "other ways in which we interact with you, the gaming public", and RPK is excited about the future of GURPS.

I'll be away from these forums until late on Sunday 1/30; don't expect an update until that day or the day after. Try not to burn down the thread while I'm gone...
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