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#1 |
Join Date: Mar 2013
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https://www.youtube.com/watch?v=BEG-ly9tQGk
How this is consistent with GURPS rules? How I should build character in realistic campaign to play someone like this? |
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#2 | |
Join Date: Jan 2010
Location: Brighton
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(also a search for threads about archery and Lars, might give bit more context) |
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#3 |
Join Date: Mar 2005
Location: Maitland, NSW, Australia
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Here they are
http://forums.sjgames.com/showthread.php?t=119813 http://forums.sjgames.com/showthread.php?t=100712 http://forums.sjgames.com/showthread.php?p=1564646
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#4 | |
Join Date: Jan 2010
Location: Brighton
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#5 |
Join Date: Oct 2008
Location: Campos dos Goytacazes - RJ - Brazil
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Such kind of thread seems to appears periodically. GURPS Martial Arts anwer this question (p. 119-120):
"Quick-shooting Bows (...)At the GM’s option, realistic archers can quick-shoot bows out of combat. There are real-life speed-shooting competitions, after all. Use the rules as written. Doing this under fire is cinematic, though – apply an extra -4 to Bow and Fast-Draw rolls for this feat in combat in a realistic game." |
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