03-31-2009, 03:15 PM | #41 | |
Join Date: Jul 2008
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Re: [Rules question] Dragon breath
Quote:
If Kromm is altering the deal, at least two pages of the basic set need substantial errata (targeting chinks in armor on B421 and the armor locations info in Characters), and I'd suggest fixing at least one more (the hit location description for eyes). I also find the system as the book seems to present it more elegant than what we're seeing from the PMs, but of course elegant and wrong is still wrong. Last edited by Ulzgoroth; 03-31-2009 at 03:18 PM. |
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03-31-2009, 04:09 PM | #42 |
Join Date: Oct 2004
Location: San Francisco, CA, USA
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Re: [Rules question] Dragon breath
My only problem (besides forgetting to read relevant stuff - ugh) is that "half DR for getting your sword through an eye slit" is not at all the same thing as "half DR when engulfed in dragon flame or immersed in an acid vat". But I've skipped a bunch of posts in this thread, and I have the feeling you've all moved beyond Large Area Injury, right?
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03-31-2009, 07:01 PM | #43 | ||
Join Date: Oct 2004
Location: The former Chochenyo territory
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Re: [Rules question] Dragon breath
Quote:
I think there's still a Large Area Injury issue to settle, though. Per this: Quote:
For playability and fun, I'm inclined to privilege the eyes, giving them the benefit of protection unless they are specifically targeted, as they are too critical and too easy to damage otherwise. My suggestion would be to use Gudiomen's summary of available Large Area Injury hit locations as "the basic hit locations, covered by 3-18 numbers", and just ignore the mention of eyes on B400 as 'faceandeyes', really meaning the face. |
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