09-17-2019, 04:06 AM | #1 |
Join Date: Dec 2017
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Climbing out of pits
As hanging by the ledge... (ITL p. 104)
RAW: Roll 4/ST to lift yourself out. 1 hit from exhaustion if failed. Thought: This is really a chin-up, but of course there is armor to consider. So I think i get the 4/ST. There is a spot for jumping, where it said to do a 5/ST+DX for a two hex jump. Maybe a 6/ST+MV would work the same. Allowing for lighter armored people to get out a mite easier? Or, maybe simpler...allow MV 8 or more use 3/ST. Or simpler, just say "You are an unexpected ledge. Listing yourself up ain't easy in a pinch." and just roll the RAW. Just thoughts as I was writing a section for my adventure with it and musing... Last edited by JimmyPlenty; 09-17-2019 at 04:15 AM. |
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