03-08-2012, 09:45 AM | #1 |
Join Date: Feb 2006
Location: Not in your time zone:D
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[Magic] booby-trap spells
Is there a way to leave spells set as traps triggered by passers-by, as you would a claymore by trip-wire? (yes, I'm enjoying Skyrim runes especially when my horse/ companion walks on them)
I'm guessing it's in one of the books but I've plain brain-dead not noticed it? Despite my SF focus, the idea of using magic and calling it psionics is brilliant (Pyramid#3/?). Fireball was in there. An explosive Fireball that'll wait for your victim... bwah, ha ha.
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"Sanity is a bourgeois meme." Exegeek PS sorry I'm a Parthian shootist: shiftwork + out of country = not here when you are:/ It's all in the reflexes |
03-08-2012, 09:48 AM | #2 | |
Join Date: Dec 2010
Location: Seattle
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Re: [Magic] booby-trap spells
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Seven Kingdoms, MH (as yet unnamed), and my "pick-up" DF game war stories, characters, and other ruminations can be found here. |
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03-08-2012, 10:33 AM | #3 |
Join Date: Sep 2004
Location: Canada
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Re: [Magic] booby-trap spells
Link will be exceedingly useful in setting up a trap. In fact I believe the Link description includes an example using Glue and Create Fire to trap a victim in a "flaming glue hex" so the Create Fire can burn them to death :)
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
03-08-2012, 11:09 AM | #4 | |
Join Date: Aug 2004
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Re: [Magic] booby-trap spells
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Heh... yeah, you can set some nasty traps with Link (usually the best spell for such, because of its duration). Have you thought about changing your handle to Burno? *ig* |
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Tags |
magic, spells, traps |
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