11-01-2011, 07:28 PM | #11 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: Call for Playtesters: GURPS Martial Arts: Technical Grappling
Quote:
Grappling in GURPS can be MMA, or it can be Black Widow from Iron Man 2 (and 3, and The Avengers). Both can be played with the GURPS Basic Set . . .
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11-01-2011, 07:30 PM | #12 |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: Call for Playtesters: GURPS Martial Arts: Technical Grappling
In playtesting and in life, defeatism never helps. :-)
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11-03-2011, 04:17 PM | #13 |
Join Date: Aug 2004
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Re: Call for Playtesters: GURPS Martial Arts: Technical Grappling
(As per previous post)
As of this morning, the application process is closed. If you applied, watch your inbox tomorrow. |
11-04-2011, 07:09 AM | #14 |
Join Date: May 2009
Location: In Rio de Janeiro, where it was cyberpunk before it was cool.
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Re: Call for Playtesters: GURPS Martial Arts: Technical Grappling
Im curious to see if you are gonna allow BJJ stylists to have maneuvers that allow them to radically exchange the grappling situation.
reversion gif another sweep |
11-04-2011, 02:58 PM | #15 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: Call for Playtesters: GURPS Martial Arts: Technical Grappling
Quote:
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My blog:Gaming Ballistic, LLC My Store: Gaming Ballistic on Shopify My Patreon: Gaming Ballistic on Patreon |
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11-10-2011, 11:05 AM | #16 |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: Call for Playtesters: GURPS Martial Arts: Technical Grappling
We are T-4 hours to playtest start. You have four hours to reach minimum safe distance. We are four hours from playtest start. You have four hours to reach minimum safe distance. Feel free to scream and run. Or scream and leap. Or figure out how to properly model a flying arm bar using the concepts of something really cool, but we're not revealing it here!
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11-10-2011, 11:11 AM | #17 | |
Join Date: Nov 2008
Location: Yukon, OK
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Re: Call for Playtesters: GURPS Martial Arts: Technical Grappling
Quote:
can I say this will do for grappling what tactical shooting did for guns? If not ignore this window, nothing to see here |
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11-11-2011, 06:01 PM | #18 |
Join Date: Oct 2004
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Re: Call for Playtesters: GURPS Martial Arts: Technical Grappling
I am going to buy the result :)
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4E books: Basic, Powers, Fantasy, Magic, Thaumatology, High Tech, Ultra-Tech, Martial Art, Supers, Space (SC only), Spaceships plus GCA and 66 of 3E books PDF: 4E as above plus Bio-Tech, DF and more |
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