02-23-2016, 06:48 AM | #61 | |
Join Date: Apr 2005
Location: France
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Re: Alternative IQ distribution
Quote:
As Kdtipa showed it above, Talents really allow to built characters with different kinds of intelligence in GURPS as written. |
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02-23-2016, 07:00 AM | #62 | |
Join Date: Apr 2005
Location: France
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Re: Alternative IQ distribution
Quote:
First, because it is what do most other role playing games. And if they almost all do that, there must be a good reason*. Second, because the split IQ/Will/Per was an optional rule in GURPS 3rd edition Compendium I, if I remember well (I don't have the book at hand, so don't hesitate to correct that statement). _____ * Note that in role playing game, good reason doesn't necessarily mean realistic reason. A good rule is first of all a rule that is easy to use and give interesting results. The split logic/intuition, for instance, may sound interesting, theoretically. But it cause problems during the game. What about Diplomacy? Computer using? Engineering? A lot of mental skills require both, as showed above by Kdtipa. Last edited by Gollum; 02-23-2016 at 07:23 AM. |
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Tags |
attribute, attributes, intelligence, intuition, logic |
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