03-15-2020, 04:50 AM | #31 | |
I do stuff and things.
Join Date: Aug 2004
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Re: Pocket Box Games
Quote:
http://www.sjgames.com/newproducts/ As to what is/is not widely distributed: The world has changed dramatically. Where we were once confident that 99% of what we produce could be sold through distribution, we can no longer take those chances. Far, far too many items are treated as one-shots by the broader market, given about a month to sell and then trashed. For that reason, we are creating more items that: * Have a single, small print run. * Are not offered through traditional distribution. * May not be reprinted. We hate this. Let me try that again. WE HATE THIS. But this is the world we live in, and we either adapt or we die when we are left with unsold inventory that crushes our ability to create new things.
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Battlegrip.com, my blog about toys. |
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03-20-2020, 07:42 PM | #32 |
Join Date: May 2012
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Re: Pocket Box Games
Texas taxing unsold inventory sure doesn't help.
I'm having a hard time understanding what kind of corporate behavior they're trying to incentivize there. |
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