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Old 11-16-2016, 05:17 PM   #21
ghostofjfd
 
Join Date: Feb 2014
Location: Atlanta, GA
Default Re: New Scenario: Sidewinder

key:
i = INF squad
tr = treads
X = armor killed
D = armor disabled
MB, 2B, AP, missile, m-rack = Ogre weapons
defender losses | Ogre losses


Mk V versus 12 GEV, 4 HVY, 4 MSL, 2 turrets
1. 3X | 1 missile
2. 6i 2X 1D | 1 missile
3. 3i 4X | (nil)
4. 1X laser | 2tr
5. 5i 1X | (nil)
6. 2i | both MB 4tr
7. 2i 2X 1D | 9tr
8. 5i 2X 2D | 8tr
9. 3X | 3tr down to M2
10. 6i | 2B 2tr
11. 1X | (nil)
12. (nil) | 3tr
13. laser | (nil)
14. 4i 1X | (nil)
15. 3i all defenders killed

total Ogre victory
Ogre has five 2B, 33 treads, and 12 AP remaining
not very hard for the Ogre
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Old 11-16-2016, 05:18 PM   #22
ghostofjfd
 
Join Date: Feb 2014
Location: Atlanta, GA
Default Re: New Scenario: Sidewinder

Mk IV versus 12 GEV, 4 HVY, 4 MSL, 2 turrets

1. 1i 2X 1D | m-rack 3tr
2. 6i 4X | m-rack
3. laser 2i 1D | m-rack 10t
4. 1i 2X | MB 6tr down to M3
5. (nil) | (nil)
6. 2D | 6tr down to M2
7. 1i 2X | 15tr down to M1
8. 3i | 16tr down to M0

PE victory
The loss of those racks so early made the difference.
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