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Old 06-30-2020, 01:09 PM   #1
CeeDub
 
Join Date: Jan 2015
Location: UK
Default [Supers] Infamous: Second Son powers

Salutations!

Just an attempt to stat the powers from the inFAMOUS games, with a focus on Second Son, because I haven't played the prequels yet. I'm not even trying to copy the exact mechanics of the game, so I omitted a few things, e.g. the Drain (Substance) ability. Even in-game, the point of these powers is that their sources are abundant in an urban setting anyway. I was not concerned with which abilities are Alternative Abilities, either.

Please let me know what you think?

I seriously eyeballed any levelled advantage or enhancement, so please feel especially encouraged to correct me there.

First up,

Smoke

I decided to ditch the Vent Dash / Car Boost mechanic and upgrade Smoke Thrusters to a slow Flight instead.

Conduit Toughness
Damage Resistance 50 (Force Field, +20%; Ablative, -80%) [100]
Regeneration (Extreme, +150; Limited: Damage Resistance Only, -40%) [90]

Smoke Dash
Injury Tolerance (Diffuse, +100; Infiltration, +40%; Costs Fatigue 1, -10%) [130]

Smoke Thrusters
Flight (Slow, -45%; Temporary Disadvantage: No Fine Manipulators, -30%) [10]
- OR -
Flight (Slow, -25%; Temporary Disadvantage: No Fine Manipulators, -30%) [18]

Smoke Shot
Innate Attack (burn) 1 (Increased Range (1/2D) 2, +10%; Rapid Fire (RoF 6), +70%; Selective Fire, +10%) [10]

Sulphur Bomb
Affliction 4 (Irritating Condition: Coughing, +20%; Incapacitating Condition: Choking (Secondary), +20%; Area Effect 2, +100%) [96]
- OR -
Affliction 4 (Irritating Condition: Coughing, +20%; Incapacitating Condition: Choking (Secondary), +20%; Area Effect 2, +100%; Alternative Cost (Base), -30%; Alternative Cost (Levels), -70%) [46]

Cinder Blast
Innate Attack (burn) 10 (Takes Extra Time 1, -10%; Reduced Range 3, -30%; Increased Range (1/2D) 3, +15%; Cone 3, +80%) [78]

Cinder Missile
Innate Attack (burn) 15 (Increased Range (1/2D) 3, +15%; Explosion 2, +100%) [162]

Orbital Drop
Innate Attack (burn) 20 (Limited Use (4/day), -20%; Emanation, -20%; Area Effect 4, +200%; Selective Area, +20%) [280]

Chain Attack
Innate Attack (cr) 2 (Melee Attack (Reach 2,3), -20%; Cannot Parry, -5%; Uses Whip skill, -5%) [7]
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Old 06-30-2020, 01:10 PM   #2
CeeDub
 
Join Date: Jan 2015
Location: UK
Default Re: [Supers] Infamous: Second Son powers

Next up,

Neon

Conduit Toughness
Damage Resistance 50 (Force Field, +20%; Ablative, -80%) [100]
Regeneration (Extreme, +150; Limited: Damage Resistance Only, -40%) [90]

Light Speed
Enhanced Move (Ground) 3 (Cosmic: Instantaneous Acceleration, +50%; Cosmic: Complete Maneuverability, +50%; Cosmic: No Handling Rolls, +50%; Nuisance Effect (neon trail), -5%) [147]
Clinging (Attraction, +25%; Accessibility (only while running), -30%) [21]
Fit, Very [15]

Neon Thrusters
Flight (Gliding, -50%; Temporary Disadvantage: No Fine Manipulators, -30%) [8]

Photon Jump
Super Jump 2 [20]

Laser Insight
Altered Time Rate 1 (Accessibility (only for Aim maneuvers), -80%) [20]

Neon Beam
Innate Attack (burn) 3 (Increased Range (1/2D) 3, +15%; Increased Range (LOS), +40%) [24]

Phosphor Beam
Innate Attack (burn) 10 (Takes Extra Time 1, -10%; Increased Range (1/2D) 3, +15%; Increased Range (LOS), +40%) [73]

Stasis Bubble
Binding 20 (Engulfing, +60%; Unbreakable, +40%; Area Effect 1, +50%, Reduced Range 2, -20%) [92]

Radiant Sweep
Innate Attack (burn) 20 (Limited Use (4/day), -20%; Area Effect 4, +200%; Emanation, -20%; Selective Area, +20%) [280]

Neon Blade
Innate Attack (cut) 2 (Melee Attack (Reach 1,2), -20%; Cannot Parry, -5%; Uses Broadsword skill, -5%) [10]
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Old 06-30-2020, 01:13 PM   #3
CeeDub
 
Join Date: Jan 2015
Location: UK
Default Re: [Supers] Infamous: Second Son powers

Video

Since I'm not trying to copy the game mechanics exactly, I combined Video Surge, Airwave, and Signal Boost into full Flight.

Conduit Toughness
Damage Resistance 50 (Force Field, +20%; Ablative, -80%) [100]
Regeneration (Extreme, +150; Limited: Damage Resistance Only, -40%) [90]

Video Torrent
Innate Attack (cr) 1 (Increased Range (1/2D) 3, +15%; Rapid Fire (RoF 20), +150%; Selective Fire, +10%) [16]

Bloodthirsty Blades
Innate Attack (imp) 10 (Increased Range (1/2D) 2, +10%; Rapid Fire (RoF 3!), +50%; Homing (visual), +50%) [168]

Video Surge
Flight [40]

Shroud of Invisibility
Invisibility (Can Carry Objects (No encumbrance), +10%; Switchable, +10%; Affects Machines, +50%) [68]

Hellfire Swarm
Innate Attack (cr) 20 (Limited Use (4/day), -20%; Area Effect 4, +200%; Emanation, -20%; Selective Area, +20%) [280]

Angel Blade
Innate Attack (cut) 3 (Melee Attack (Reach 2,3), -20%; Cannot Parry, -5%; Uses Two-Handed Sword skill, -5%) [15]

Wingman
Allies 1 (Summonable, +50; Minion, +50%, 50% of character points, +2; 12 or less, x2) [8]
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