Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 10-12-2007, 12:21 PM   #11
Not another shrubbery
 
Join Date: Aug 2004
Default Re: Panic Spell and area spells

Quote:
Originally Posted by Kromm
Maintenance has nothing to do with it. You're maintaining the spell on all those original victims -- like a Regular spell -- and not on the area. As a general rule, Area spells are simply a way to mass-cast Regular spells on lots of people. Very few Area spells create a persistent zone of magic, and those that do usually say so.
Huh... I guess that explains the relatively low energy cost, then. And when maintained, it's only on victims that remain in the original AoE, right?
Not another shrubbery is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 03:44 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.