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#1 |
Join Date: Aug 2004
Location: Carrboro, NC
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How do you reconcile Two Weapon talent (ITL p41) with Shield Expertise (ITL 39) when using two shields at once?
Here's what I do: 1) Double the -1DX penalty for attackers in the front hexes to -2DX. 2) Each shield stops an extra hit. 3) The shield expert can attack with one or both shields, each doing damage as a club. 4) A shield used to attack stops no hits that turn. 5) A shield used to attack doesn't give the -1DX penalty to attackers from the front. 6) Shield Rush is unchanged. The second shield makes no difference, same as any other weapon. So we have a Shield Expert: ST 12, DX 14(13), IQ 11, MA 10 Talents: Two Weapons(2), Shield(1), Shield Expertise(2), Toughness(2) Spiked Shield (2H/A) Large Shield (3H/A) Toughness (1H/A) Total: 6H/A Note: Any attack from the front hexes is at -2DX for Shield Expertise twice. Combat Options: Defend (attacker rolls 4 dice at -2DX for Shield Expertise twice) Shield Rush Spiked Shield (does 1d-2 damage, target at -2DX to stay afoot) Shield Rush Large Shield (target at -2DX to stay afoot) Attack w/Spiked Shield (as club, 1d-2 for ST 12) Attack w/Large Shield (as club, 1d-2 for ST 12) Attack w/Both (-4 DX for second attack) Put him in chain mail and have him defend, and he stops 9H/A while his attackers are rolling 4 dice at -2DX. Give him two tower shields (4H/A each) with chain mail and toughness he's a super-munchkin who stops 12H/A. (I think two tower shields is a bit much unless he's ST 16+ or so.) |
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#2 |
Join Date: Oct 2015
Location: New England
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I would not let Two Weapons work with two shields.
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#3 |
Join Date: Dec 2021
Location: Indiana
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That would probably be the easiest solution. If one did allow it, I would say that the Shield Expertise couldn't stack for two shields via Two Weapons Talents unless used in a Shield Rush, a Shield is not a Weapon.
Under normal circumstances, Shield Expertise stacks with other weapons expertise like fencing. But having it stack with itself via Two Weapons Talents I believe to be negated by the fact that they are not weapons. Now, If one shield is in use as a shield and the other used for Shield Rush attacks, then that may be workable but the Shield Expertise bonuses would not stack. One is a shield and one is a weapon. That's my take on it anyway. |
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#4 |
Join Date: May 2020
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I love unconventional character builds and hate power builds. A fun game is always a balance of advantages and disadvantages. That is why I think TFT is a superior system and does well in this area.
2 wea. + shield expert is full of "character". The priesthood of defense, or the literal minded bodyguard that has sought the skills to be the perfect protector and let not a single drop of blood be spilled. OR can be conceived to fulfill the dream of a tank-o-doom that can never be touched. An honest read of the rules from my viewpoint leaves you with the following when armed with 2 shields. can wield 2 shields effectively = deflection of hits from both shields to front at +1 hit per shield. Attacker is -1DX when attacking from front. (this does not stack any more than weapon expert does when wielding 2 swords) May do 2 "rush" attacks on the same target (second attack always at -4 DX). Alternatively, could do 1 rush on 2 separate enemies if both are in their front hex, again the 2nd rush is -4 DX. Again, I think a very intriguing build that my weirdness would probably enjoy playing. Spike shields would be my only hope of being a damage dealer but it would be great fun to team up with a polearm user etc. and try to be the ultimate shield maiden/guardian. The potential of some high strength and extra armor combined with toughness would make him/her a tough nut to crack. I wonder if you could convince 1 or 2 other players to join the brotherhood and create a true "shieldwall". That could be fun marching down the dungeon halls shoulder to shoulder..... |
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#5 |
Join Date: Oct 2015
Location: New England
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Shield size should be taken into consideration. I don't see how someone is going to be particularly effective with two large shields--they are just too big.
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#6 |
Join Date: Sep 2022
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Defensive spells can be divided into three categories: elemental, mental, and physical. Elemental spells are those that affect the environment in some way. basketbros
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#7 |
Join Date: Dec 2017
Location: London Uk, but originally from Scotland
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I don’t think using two shields would be effective in most situations as they would just get in each other’s way. Octopi, being larger and with more arms, are a different story…
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#8 |
Join Date: Oct 2022
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Or you could connect two wall shields together with hinges and shape them so they're concave instead of convex in order to enclose your enemy.
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#9 |
Join Date: Jan 2018
Location: Sydney, Australia
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A two-handed shield sounds a lot more practical. There's some discussion of these at https://www.quora.com/Is-there-such-...-handed-shield. Ignore the duelling shields, you're looking more at a more portable variant of a pavise or their Assyrian equivalents. I think either a duelling shield or a pavise might be an interesting silly thing to have in TFT, though I find it hard to imagine a PC deciding to carry them.
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#10 |
Join Date: Jan 2018
Location: Sydney, Australia
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Something like: Duelling shield (ST 11, 25 lbs(!), $70) can be used offensively (Attack action, damage 2d-1, stops 1 hit, -1 DX) or defensively (Defend action, stops 3 hits).
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