Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Board and Card Games > Board and Dice Games

Thread Tools Display Modes
Old 01-18-2019, 07:32 AM   #1
Join Date: Jan 2019
Default Triplanetary - Landing and Takeoff

Hey Everyone,

I'm just trying to confirm the Landing and Takeoff rules.

I've always played it that as long as you're traveling at one hex per turn you can come straight in and land on a planet. No need to enter orbit before landing. But still having to expend a fuel point to get to the planet. Because if the fuel point wasn't spent the gravity arrow would accelerate the ship to the other side of the planet.
The same goes for takeoff. As long as the fuel points are spent, you just keep getting faster away from the planet.

However. Going over the rules with some new players it was suggested that a ship should always enter orbit before landing on, or leaving, a planet. Which would mean two, or more, fuel points are expended for every landing and takeoff.

Thanks in advance for your time and input.
htial is offline   Reply With Quote

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump

All times are GMT -6. The time now is 08:34 PM.

Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2019, vBulletin Solutions, Inc.