10-04-2018, 09:16 AM | #41 |
Join Date: Oct 2004
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Re: GURPS Dungeon Fantasy Monsters 4: Dragons
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10-04-2018, 09:56 AM | #42 | |
Join Date: Nov 2006
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Re: GURPS Dungeon Fantasy Monsters 4: Dragons
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After that faeries would be useful ( I would like some djinn if possible). Last edited by b-dog; 10-04-2018 at 11:12 AM. |
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10-04-2018, 10:33 AM | #43 | |
Join Date: Jun 2013
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Re: GURPS Dungeon Fantasy Monsters 4: Dragons
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Now that I've read the book, it's a bit different than I expected - I had anticipated some preworked dragon lineages of some sort. Instead, as is perhaps more appropriate for GURPS, we get the tools to build dragons, with some nods as to how lineages might function. The fact you opted to have cone breath weapons use thrust damage was awesome, particularly as that means when making a player template one can use Natural Weapons from Pyramid #3/65 (it also makes it very easy to scale for stronger and weaker dragons). The breath weapons themselves were well done, and had some rather interesting variants without making it seem like you were getting too out-there like some of the more exotic variants from That Other Game. All told, a very good work. I'll have to digest it a bit more before bashing out a template concept for the "humanoid dragon" Alternate Form. EDIT: I did have a rules question, however. I've always treated 1-yard-wide cones as a line affecting everyone, but here we see that a person in the way can effectively shield those behind them. Is this something specific to DF dragons, or is this the way Cone was always meant to function? Any treatment of demons must include the demonic cattle used to craft diabolical whips.
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10-04-2018, 10:46 AM | #44 |
Join Date: Aug 2004
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Re: GURPS Dungeon Fantasy Monsters 4: Dragons
Agreed! Demons can be rampaging monsters, hidden threats, arch-enemies, quest-givers, punishers, anything. They can turn up in any sort of shape or size, with any abilities. There are PCs dedicated to slaying them, banishing them, summoning them, and studying them. Demons even have their own realm(s) that PCs can try to visit (or never visit).
Lots of good stuff to pack into a book.
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10-04-2018, 11:01 AM | #45 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: GURPS Dungeon Fantasy Monsters 4: Dragons
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Things like "How to Train Your Dragon" throws dragons around like they're housecats (well, they ARE housecats in behavior) and changes the stakes quite a bit - now in popular culture, a dragon might be something that any proper Viking with a side of extra muscles should be able to take one-on-one. So there's definitely a trend - which I embraced fully in my Dragon Heresy work, now seen in Nordlond with the Dungeon Fantasy RPG - to have more darn dragons around when you're exploring dungeons. Allows actual Dungeons and Dragons rather than Dungeons and Anything But Dragons So You Don't All Die Horribly.
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10-04-2018, 11:14 AM | #46 |
Join Date: Dec 2016
Location: Southern Sweden, possibly on an Alternate Earth
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Re: GURPS Dungeon Fantasy Monsters 4: Dragons
Doug, I am looking forward to the Dire Rabbit Dragon crossover inspired by a certain pyramid article.
Also, GURPS Discworld has a unique flavour of dragons... |
10-04-2018, 11:32 AM | #47 | |
Join Date: Nov 2008
Location: Yukon, OK
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Re: GURPS Dungeon Fantasy Monsters 4: Dragons
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10-04-2018, 11:37 AM | #48 | |
Join Date: Sep 2004
Location: Canada
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Re: GURPS Dungeon Fantasy Monsters 4: Dragons
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Also, an official dracolich is de-rigeur.
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10-04-2018, 12:08 PM | #49 |
Join Date: Dec 2016
Location: Southern Sweden, possibly on an Alternate Earth
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Re: GURPS Dungeon Fantasy Monsters 4: Dragons
Lest not forget the Elder Things! But, I would by any Dungeon Fantasy, Fantasy or GURPS bestiary.
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10-04-2018, 12:16 PM | #50 | |
Join Date: Dec 2009
Location: Saint Paul, MN
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Re: GURPS Dungeon Fantasy Monsters 4: Dragons
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But I love demons too. I'd be happy with just about any monster treatment that is fully fleshed out. |
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