02-16-2015, 08:16 AM | #61 | |
Join Date: Mar 2006
Location: Iceland*
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Re: Robin D. Laws Player Types Quiz
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You can be a Storyteller and still feel deeply that competent and professional characters in a plausible fictional world ought to be carefully prepared and plan their actions out. A story where they do not, without some valid reason for it, is not a story that everyone likes and may not be the Story that all Storytellers want to tell. In fact, Method Actors may well feel that representing a plausible professional at action-adventure stuff requires extensive planning and preparation. Fundamentally, I think this question only serves to distinguish between the kinds of fiction people like, with special reference to its plausibility and degree to which Protagonist Plot Protection is an accepted part of it, and not at all where they fall on the Laws player types.
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Za uspiekh nashevo beznadiozhnovo diela! |
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02-16-2015, 09:01 AM | #62 | |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: Robin D. Laws Player Types Quiz
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02-16-2015, 09:10 AM | #63 | ||
Join Date: Oct 2007
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Re: Robin D. Laws Player Types Quiz
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02-16-2015, 09:16 AM | #64 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Robin D. Laws Player Types Quiz
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A good outcome is witty in the sense that a good joke is witty: The conclusion follows from the premises and makes sense in terms of the premises, but in an unexpected and surprising way, and the surprise is a source of pleasure.
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Bill Stoddard I don't think we're in Oz any more. |
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02-16-2015, 01:17 PM | #65 |
☣
Join Date: Sep 2004
Location: Southeast NC
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Re: Robin D. Laws Player Types Quiz
Power Gamer: 38%
Butt-Kicker: 33% Tactician: 58% Specialist: 29% Method Actor: 71% Storyteller: 63% Casual Gamer: 42% None outside 25-27%, and looking back I assume it's because I gave no "Always" or "Never" answers. Probably right, given I like all sorts of games on occasion. Some possible alternate phrasings: ST/TT: "Interesting pacing is more important than careful planning." CG/TT: "I tend to hang out and chat and let others hammer out the detailed plan." TT/CG: "It bothers me when other players don't take planning seriously."
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RyanW - Actually one normal sized guy in three tiny trenchcoats. |
02-16-2015, 03:07 PM | #66 |
Join Date: Oct 2006
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Re: Robin D. Laws Player Types Quiz
Power Gamer: 29%
Butt-Kicker: 13% Tactician: 50% Specialist: 0% Method Actor: 79% Storyteller: 88% Casual Gamer: 33% I'd say that is pretty accurate. Having a compelling story emerge about interesting characters is usually the most important thing for me, but I enjoy problem solving and tactical combat when they come up. And I almost never play the same character type twice. |
02-16-2015, 03:20 PM | #67 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Robin D. Laws Player Types Quiz
Power Gamer: 38%
Butt-Kicker: 38% Tactician: 58% Specialist: 21% Method Actor: 71% Storyteller: 71% Casual Gamer: 50% This was hard for me, as I normally GM. I'm a little surprized as some of the results -- didn't think casual would be so high and thought that tactician would be higher. Thanks for building the page!
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
02-16-2015, 06:08 PM | #68 |
Join Date: Aug 2004
Location: Denver, Colorado
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Re: Robin D. Laws Player Types Quiz
Power Gamer: 42%
Butt-Kicker: 33% Tactician: 63% Specialist: 29% Method Actor: 71% Storyteller: 75% Casual Gamer: 29% No real surprises for me, here. I definitely prefer complex, detailed settings that promote immersive play. That means I like the GM to give considerable thought to how the underlying premises of the setting logically informs how his world works. World-building is one of my favorite parts of being a GM, and I truly appreciate it when I play in a game run by someone who feels the same way. If I can play a Smooth Operator in such a setting, with decent combat skills as a backup, I'm pretty happy. I like to investigate, and get to know the NPCs, and create my own side-goals that (mostly) don't conflict with the party's overarching interests. If all we're doing is going from one fight scene to the next, then I'm still willing to play. However, that's because I want to hang out with my friends -- the game, itself, won't compel my interest. In the old GNS Theory (yes, I know it has it's problems...), I definitely skew away from the "Gamist" point, and toward the side of the triangle between Narrativist and Simulationist.
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-- MXLP:9 [JD=1, DK=1, DM-M=1, M(FAW)=1, SS=2, Nym=1 (nose coffee), sj=1 (nose cocoa), Maz=1] "Some days, I just don't know what to think." -Daryl Dixon. |
02-16-2015, 11:29 PM | #69 |
Join Date: Dec 2014
Location: Jax, FL
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Re: Robin D. Laws Player Types Quiz
Power Gamer: 38%
Butt-Kicker: 21% Tactician: 58% Specialist: 54% Method Actor: 71% Storyteller: 75% Casual Gamer: 46% I'm going to have to go back and look to see how I got so 'high' PG. Also I was conflicted on my answer to "Rule of cool" In my mind I see that as pulling a save out of nearly thin air using the setting or tools provided McGyver style "so what if I use the 20 pepper packets we're carrying around on the dragon when she's facing the ironwood door- we then run through the opening, hopefully between sneezes!" - but others it seems to mean something different (describing something , attempting something that is impossible or highly unlikely in the game world but allowed to be attempted because it sounds neat- "I use my invisibility potion and Hank uses a strength potion and tosses (fastball special) me near her head and I stab her eye with my sword that I'm naming and blooding right now Dragon Blinder." not the characters may not actually have the potions in inventory and still try this "everyone carries one or two extra potions" excuse if caught). 'I enjoy stories where unlikely ideas and off the wall plans with the tools and setting provided- come together nicely' VS 'I enjoy stories where every character can be an instant hero if they just try that crazy idea that the rules would never allow for'
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Apocalypse: A1, A2, MA. Cthulhu: C1, C2, C3, C4. Holiday: SS, HS, TT, EE, N&N, GC*, LSB, dazed. Star: S0D, SS. Zombie: Z1, Z2, Z3, Z4. Fantasy: M0D, M7, M8, L1, L2, L3, MP, MgP, KB, SK, PA. |
02-17-2015, 04:32 PM | #70 | |
Join Date: Nov 2006
Location: Heartland, U.S.A.
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Re: Robin D. Laws Player Types Quiz
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Anything one sigma above the mean is bold. Anything one sigma below the mean is in italics. And I've added a pie chart and a bar graph. If I put any more time into it, it will be to address biasing issues in the questions. I have read many good comments, but haven't had the time to give them the careful consideration that they deserve.
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gm advice, online aids, player types, quiz, robin's laws |
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