08-25-2005, 08:41 PM | #21 |
Join Date: Dec 2004
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Re: Historical Folks 4e
Number 2:
Apothecary [35 Points] Attributes: ST 10 [0] DX 10 [0] IQ 10 [0] HT 10 [0] Secondary Characteristics: Dmg 1d-2/1d; BL 20 lbs; HP 10 [0]; Will 10 [0]; Per 10 [0]; FP 10 [0]; Basic Speed 5.0 [0]; Basic Move 5 [0] Advantages: A total of 20 points in Claim to Hospitality [1 to 10]; Healer +1 or +2 [10 or 20]; Patron [Varies]; Single Minded [5]; Status [5/level]; Wealth [Varies] and +1 IQ [20] Disadvantages: A total of –15 points chosen from Callous [-5]; Code of Honor [-5 to –15]; Duty (non-hazardous) [Varies]; Hidebound [-5]; Humble or Selfless [-1 or -5*] Incurious [-5*]; Proud or Selfish [-1 or –5*]; Sense of Duty [-2 to –15] and Stubbornness [-5] Primary Skills: Diagnosis (H) IQ+2 [12]-12 and Pharmacy/TL (H) IQ+2 [12]-12 Secondary Skills: A total of 4 points in any of: Chemistry/TL (IQ/H); Merchant (IQ/A); Poisons (IQ/H) and further Primary skills Background Skills: A total of 2 points from: Area Knowledge (any) (IQ/E); Farming (IQ/A); Gardening (IQ/E); Physician/TL (IQ/H); Politics (IQ/A); Savoir Faire (High Society) (IQ/E) and Veterinary (IQ/H) Notes: Based an a template originally designed by Kieran Turley |
08-25-2005, 08:44 PM | #22 |
Join Date: Dec 2004
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Re: Historical Folks 4e
Number 3, a little above the ordinary
Architect [60 Points] Attributes: ST 10 [0] DX 10 [0] IQ 10 [0] HT 10 [0] Secondary Characteristics: Dmg 1d-2/1d; BL 20 lbs; HP 10 [0]; Will 10 [0]; Per 10 [0]; FP 10 [0]; Basic Speed 5.0 [0]; Basic Move 5 [0] Advantages: Comfortable Wealth [10]; Status +1 [5]; and 35 points chosen from Artificer +1 to +3 [10 to 30]; Business Acumen +1 or +2 [10 or 20]; Gifted Artist +1 or +2 [5 or 10]; Master Builder +1 to +4 [5 to 20]; Mathematical Ability +1 or +2 [10 or 20]; Reputation [Varies]; further Status [5/level]; Versatile [5]; further Wealth [Varies] and +1 IQ [20] Disadvantages: A total of –25 points chosen from Bad Back [-15 or –25]; Bad Sight [-10 or –25]; Bad Temper [-10*]; Greed [-15*]; Hidebound [-5]; Incurious [-5*]; Missing Digit [-2 or –5]; One Eye [-15]; One Hand [-15]; Proud or Selfish [-1 or –5*]; Stubbornness [-5]; Workaholic [-5] and –1 ST or HT [-10] Primary Skills: Architecture/TL (A) IQ+2 [8]-12; Carpentry (E) IQ [1]-10; Masonry (E) IQ [1]-10 and +3 to either Carpentry or Masonry [7] Secondary Skills: Administration (A) IQ [4]-11 or Leadership (A) IQ [4]-11; Artist (Sketching) (H) IQ-1 [2]-9; Artist (Sculpting) (H) IQ-1 [2]-9 or Artist (Woodworking) (H) IQ-1 [2]-9; Mathematics (H) IQ-1 [2]-9 and a total of 4 points in any of Merchant (IQ/A); Professional Skill (Thatching) (IQ/A) and Savoir Faire (High Society) (IQ/E) Background Skills: A total of 4 points in any of Accounting (IQ/H); Area Knowledge (IQ/E); Forced Entry (DX/E); Philosophy (any) (IQ/H); Theology (IQ/H) and further Secondary skills Notes: Based an a template originally designed by Matt Riggsby. Master Builder is a Talent from GURPS Fantasy. |
08-25-2005, 08:47 PM | #23 |
Join Date: Dec 2004
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Re: Historical Folks 4e
I am also considering starting a series of "Ordinary Jacks" - like Brandon Cope's Ordinary Joes, only for the 4th edition.
- DW |
08-25-2005, 09:53 PM | #24 |
Join Date: Sep 2004
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Re: Historical Folks 4e
This is great. I've copied a bunch of these down for my games. Thanks.
__________________
iBuzz: Ode To Joy |
08-26-2005, 03:44 AM | #25 |
Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
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Re: Historical Folks 4e
Infornific, have you though at compiling all the characters, put them on a PDF and put them on a website for download? (I would prefer e23 myself)
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08-27-2005, 03:27 AM | #26 | |
Join Date: Jul 2005
Location: SoCal
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Re: Historical Folks 4e
Quote:
These as free downloads would really help newbies especially.
__________________
The Aimster |
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08-27-2005, 07:47 AM | #27 |
Join Date: Dec 2004
Location: Oslo. Norway. Cold.
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Re: Historical Folks 4e
Just wanna say thanks ! Very usefull.
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09-04-2005, 08:58 PM | #28 |
Join Date: Dec 2004
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Re: Historical Folks 4e
Modified the Soldier lens - and here's the Armorer to go with.
Armorer [30 Points] Attributes: ST 11 [10] DX 10 [0] IQ 10 [0] HT 10 [0] Secondary Characteristics: Dmg 1d-1/1d+1; BL 24 lbs; HP 11 [0]; Will 10 [0]; Per 10 [0]; FP 10 [0]; Basic Speed 5.0 [0]; Basic Move 5 [0] Advantages: A total of 20 points chosen from Artificer +1 or +2 [10 or 20]; Fit [5]; High Pain Threshold [10]; High Manual Dexterity [5/level]; Patron [Varies]; Reputation [Varies]; Single Minded [5]; Status [5/level]; Temperature Tolerance [1/level]; Wealth [Varies]; +1 ST [10] and +1 DX or IQ [20] Disadvantages: A total of –15 points chosen from: Bad Back [-15]; Bad Temper [-10*]; Hard of Hearing [-10]; Odious Personal Habits [-5 to –15]; Overconfidence [-5*]; Reputation [Varies]; Stubbornness [-5]; Unfit [-5] and Workaholic [-5] Primary Skills: Armory/TL (A) IQ+2 [8]-12 Secondary Skills: A total of 4 points in any of: Accounting (IQ/H); Administration (IQ/A); Artist (Drawing) (IQ/H); Artist (Woodworking) (IQ/H); Leatherworking (DX/E); Mechanic/TL (Locks (IQ/A); Mechanic/TL (Simple machines) (IQ/A); Merchant (IQ/A); Metallurgy/TL (IQ/H); Naturalist (IQ/H); Professional Skill (Blacksmith) (IQ/A); Professional Skill (Tanner) (IQ/A); Savoir Faire (High Society) (IQ/E); Savoir Faire (Military) (IQ/E); Sewing (DX/E) and Scrounging (Per/E); Background Skills: A total of 3 points in any of: Animal Handling (IQ/A); Area Knowledge (any) (IQ/E); Fast Talk (IQ/A); Heraldry (IQ/A); Hiking (HT/A); Riding (DX/A); Teamster (IQ/A) and any Combat/Weapon skill (DX/Varies) Notes: Based an a template originally designed by Thomas Barnes |
09-04-2005, 09:00 PM | #29 |
Join Date: Dec 2004
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Re: Historical Folks 4e
Another one:
Artisan [25 Points] Attributes: ST 10 [0] DX 10 [0] IQ 10 [0] HT 10 [0] Secondary Characteristics: Dmg 1d-2/1d; BL 20 lbs; HP 10 [0]; Will 10 [0]; Per 10 [0]; FP 10 [0]; Basic Speed 5.0 [0]; Basic Move 5 [0] Advantages: A total of 20 points chosen from Ally Group [Varies]; Artificer +1 or +2 [10 or 20]; Business Acumen +1 [10]; Claim to Hospitality [1 to 10]; Manual Dexterity [5/level]; Master Builder +1 or +2 [5 or 10]; Reputation [Varies]; Single Minded [5]; Status [5/level]; Versatile [5]; Wealth [Varies] and +1 to DX or IQ [20] Disadvantages: A total of –15 points chosen from Bad Back [-15]; Bad Temper [-10*]; Code of Honor (Professional) [-5]; Greed [-15*]; Missing Digit [-2 or –5]; One Eye [-15]; One Arm [-15]; Stubbornness [-5] and Workaholic [-5] Primary Skills: A total of 12 points in any Craft or Professional skills with at least one skill at 12. Secondary Skills: A total of 5 points in any of Administration (IQ/A) and Merchant (IQ/A) Background Skills: A total of 3 points in any of Politics (IQ/A); Savoir Faire (High Society) (IQ/E) and any supporting skills appropriate to Primary skills Notes: Based an a template originally designed by Matt Riggsby |
09-04-2005, 09:03 PM | #30 |
Join Date: Dec 2004
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Re: Historical Folks 4e
Another one
Artist [30 Points] Attributes: ST 10 [0] DX 10 [0] IQ 10 [0] HT 10 [0] Secondary Characteristics: Dmg 1d-2/1d; BL 20 lbs; HP 10 [0]; Will 10 [0]; Per 10 [0]; FP 10 [0]; Basic Speed 5.0 [0]; Basic Move 5 [0] Advantages: A total of 25 points in Acute Vision [2/level]; Artificer +1 or +2 [10 or 20]; Gifted Artist +1 to +4 [5 to 20]; Less Sleep [2/level]; Lightning calculator [2]; Manual Dexterity +1 to +4 [5 to 20]; Mathematical Ability +1 or +2 [10 or 20]; Patron [Varies]; Reputation [Varies] Single Minded [5]; Versatile [5]; Wealth [Varies] and +1 IQ [20] Disadvantages: A total of –20 points chosen from Bad Temper [-10*]; Compulsive Behavior (seeks publicity) [-5*]; Hidebound [-5]; Incurious [-5*]; Jealousy [-10]; Loner or Uncongenial [-5* or –1]; Obsession [-5 to –15]; Shyness [-5 to –20]; Stubbornness [-5] and Workaholic [-5] Primary Skills: Artist (pick specialization) (H) IQ+2 [12]-12 and Professional Skill (Production Artist) (A) IQ+1 [4]-11 Secondary Skills: A total of 6 points in any of Artist (other specializations) (IQ/H); Cartography (IQ/A); Jeweler/TL (IQ/H); Professional Skill (Blacksmith) (IQ/A); Professional Skill (Glassblowing) (DX/A); Professional Skill (Weaver) (DX/A) and further Primary skills Background Skills: A total of 3 points in any of Architecture/TL (IQ/A); Area Knowledge (IQ/E); Carpentry (IQ/E); Connoisseur (IQ/A); Philosophy (any) (IQ/H); Physiology (IQ/VH); Professional Skill (Advertising) (IQ/A); Professional Skill (Dyer) (IQ/A); Religious Ritual (IQ/H) and Theology (IQ/A) Notes: Based an a template originally designed by Brian C. Smithson. Many old skills – Sculpting, Tattooing, Woodworking, etc are now specializations of Artist |
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