02-07-2006, 05:04 PM | #101 | |
Join Date: Dec 2004
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Re: Historical Folks 4e
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02-07-2006, 05:26 PM | #102 | |
Join Date: Jan 2006
Location: Washington state.
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Re: Historical Folks 4e
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02-07-2006, 06:33 PM | #103 |
Join Date: Feb 2006
Location: SoCal
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Re: Historical Folks 4e
If you guys e-mail me the files (word, notepad, anything), I can save them in once place. Sounds like someone else may put them together (I'm still new at this) but at least we won't lose them.
EDIT: I just want to make sure there is a spare set of files somewhere, I can't convert and I don't know PDFs well. I would just hate for a computer crash to erase all this work.
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All hail the rookie! |
02-07-2006, 06:46 PM | #104 |
Join Date: Jan 2006
Location: Washington state.
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Re: Historical Folks 4e
Miner [30 points]
Attributes: ST 10 [0] DX 10 [0] IQ 10 [0] HT 11 [10] Secondary Characteristics: Dmg 1d-2/1d; BL 20 lbs; HP 10 [0]; Will 10 [0]; Per 10 [0]; FP 10 [0]; Basic Speed 5.0 [0]; Basic Move 5 [0] Advantages: A total of 20 points chosen from: ST+1 [10]; Extra FP [3/level]; Increased Per [5/level]; Increased Will [5/level]; Common Sense [10]; Damage Resistant (tough skin) [3/level]; Fearlessness [2/level]; Fit [5]; Night Vision [1/level]; Rapid Healing [5]; Resistant to Poison (+3) [3]; and Tough Guy [5/level]. Disadvantages: A total of -15 points chosen from: Chummy or Gregarious [-5 or -10]; Code of Honor (any) [-5 to -15]; Duty [varies]; Hidebound [-5]; Poverty [varies]; Reputation [varies]; Social Stigma [varies] and Status [-5/level]. Primary Skills: Climbing (A) DX+1 [4]-11 and Lifting (A) HT+1 [4]-12. Secondary Skills: A total of 4 points in any of: Animal Handling (any) (IQ/A); Artist (Woodworking) (IQ/H); Carpentry (IQ/E); Geology (any)/TL (IQ/H); Masonry (IQ/E); Mechanic (mining machinery)/TL (IQ/A); Packing (IQ/A); Prospecting (IQ/A); and Survival (any) (Per/A). Background Skills: A total of 3 points in any of: Axe/Mace (DX/A); Brawling (DX/E); Carousing (HT/E); Engineer (mining)/TL (IQ/H); First Aid/TL (IQ/E); Leatherworking (DX/E); Metallurgy/TL (IQ/H); and Smith (Iron) (IQ/A). Notes: Based an a template originally designed by Jamie Revell. Tough Guy is a Talent from GURPS Mysteries. Last edited by Atreyu_Hibiki; 03-03-2006 at 01:22 AM. |
02-07-2006, 07:09 PM | #105 |
Join Date: Jan 2006
Location: Washington state.
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Minstrel
Minstrel [25 points]
Attributes: ST 10 [0] DX 10 [0] IQ 10 [0] HT 10 [0] Secondary Characteristics: Dmg 1d-2/1d; BL 20 lbs; HP 10 [0]; Will 10 [0]; Per 10 [0]; FP 10 [0]; Basic Speed 5.0 [0]; Basic Move 5 [0] Advantages: A total of 25 points chosen from: HT+1 [10]; IQ+1 [20]; Appearance [varies]; Bardic Immunity [10]; Charisma [5/level]; Language Talent [10]; Musical Ability [5/level]; Patron [varies]; Reputation [varies]; Thespian [5/level]; Versatile [5] and Voice [10]. Disadvantages: A total of -25 points chosen from: Alcoholism [-15 or -20]; Chummy [-5]; Compulsive Behavior (any) [varies*]; Compulsive Carousing [-5*]; Delusion [-1 to -15]; Enemy [varies]; Overconfidence [-10*]; Impulsiveness [-10*]; Jealousy [-10]; Lecherousness [-15*]; Poverty [varies]; Selfish [-5*]; Status [-5/level] and Truthfulness [-5]. Primary Skills: Musical Instrument (any) (H) IQ+1 [8]-11, Singing (HT/E) HT+1 [2]-12, and a total of 4 points in any of: Public Speaking (IQ/A), Literature (IQ/H); Performance (IQ/A) and Poetry (IQ/A). Secondary Skills: A total of 6 points in any of: Dancing (DX/A); Languages (varies); Musical Composition (IQ/H); another Musical Instrument (IQ/H). Background Skills: A total of 5 points in any of: Area Knowledge (IQ/E); Carousing (HT/E); Fast-Talk (IQ/A); Hiking (HT/A); Riding (any) (DX/A); Savoir-Faire (IQ/E); Sex-Appeal (HT/A); Streetwise (IQ/A) and Survival (any) (Per/A). Notes: Based an a template originally designed by Michele Armellini. Thespian is a newly created Talent that represents a natural born actor. It affects Acting, Performance, Public Speaking and Sex Appeal. Reaction bonus from actors and performers and those looking to hire them. Last edited by Atreyu_Hibiki; 02-17-2006 at 10:35 PM. |
02-07-2006, 07:37 PM | #106 | |
Join Date: Dec 2004
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Re: Historical Folks 4e
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02-07-2006, 07:41 PM | #107 | |
Join Date: Dec 2004
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Re: Historical Folks 4e
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02-07-2006, 07:42 PM | #108 |
Join Date: Jan 2006
Location: Washington state.
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Re: Historical Folks 4e
Mortician [10 points]
Attributes: ST 10 [0] DX 10 [0] IQ 10 [0] HT 10 [0] Secondary Characteristics: Dmg 1d-2/1d; BL 20 lbs; HP 10 [0]; Will 10 [0]; Per 10 [0]; FP 10 [0]; Basic Speed 5.0 [0]; Basic Move 5 [0] Advantages: A total of 10 points chosen from: IQ+1 [20]; Above Suspicion [1]; Clerical Investment [5]; Resistant to Disease +3 or +8 or Immunity to Sickness [3, 5 or 15]; Reputation [varies]; Religious Rank [5/level]; Social Chameleon [5]; Status [5/level] and Wealth [varies]. Disadvantages: A total of -15 points chosen from: Bad Smell [-10]; Code of Honor (Professional) [-5]; Duty [varies]; Low Empathy [-20]; No Sense of Humor [-10]; No Sense of Smell/Taste [-5]; Reputation (unclean) [varies]; Sense of Duty [varies]; Social Stigma (varies) and Workaholic [-5]. Primary Skills: Professional Skill (Mortician) (IQ/A) IQ+1 [4]. Secondary Skills: A total of 4 points in any of: Artist (any) (IQ/H); Artist (Weaving specialty: Funeral Wrapping) (IQ/A); Naturalist (M/H); and Writing (IQ/A); . Background Skills: A total of 7 points in any of: Artist (Calligraphy or Woodworking) (IQ/H); Expert Skill (Thanatology) (IQ/H); Jeweler/TL (IQ/H); Religious Ritual (any) (IQ/H); Physiology (any)/TL (IQ/H); Smith (Iron) (IQ/A); Professional Skill (Perfumery) (IQ/A); Savoir-Faire (any) (IQ/E); and Theology (any) (IQ/H). Notes: Based an a template originally designed by Eric Nail Last edited by Atreyu_Hibiki; 03-03-2006 at 01:23 AM. |
02-07-2006, 07:43 PM | #109 | |
Join Date: Jan 2006
Location: Washington state.
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Re: Historical Folks 4e
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EDIT: Corrected. |
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02-07-2006, 08:08 PM | #110 |
Join Date: Jan 2006
Location: Washington state.
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Mourner
Mourner [15 points]
Attributes: ST 10 [0] DX 10 [0] IQ 10 [0] HT 10 [0] Secondary Characteristics: Dmg 1d-2/1d; BL 20 lbs; HP 10 [0]; Will 10 [0]; Per 10 [0]; FP 10 [0]; Basic Speed 5.0 [0]; Basic Move 5 [0] Advantages: A total of 15 points chosen from: Empathy or Sensitive [15 or 5]; High Pain Threshold [10]; Immunity to Sickness or Resistant to Disease +8 [15 or 5]; Musical Ability [5/level]; Reputation [varies]; Thespian [5/level] and Voice [10]. Disadvantages: A total of -15 points chosen from: Callous [-5]; Dependents [varies]; Odious Personal Habits [-5 to -15]; Poverty [varies]; Social Stigma [varies] and Status [-5/level]. Primary Skills: Religious Ritual (any) (H) IQ [4]-10 and a total of 3 points in any of: Acting (IQ/A) and Singing (HT/E). Secondary Skills: A total of 5 points in any of: Dancing (DX/A); Literature (IQ/H); Makeup/TL (IQ/E); Musical Instrument (any) (IQ/H); Poetry (IQ/A); Professional Skill (Mortician) (IQ/A); Public Speaking (IQ/A); Theology (any) (IQ/H). Background Skills: A total of 3 points in any of: Carousing (HT/A); Performance (IQ/A); Savoir-Faire (any) (IQ/E) and further Secondary Skills. Notes: Based an a template originally designed by Michele Armellini. Thespian is a newly created Talent that represents a natural born actor. It affects Acting, Performance, Public Speaking and Sex Appeal. Reaction bonus from actors and performers and those looking to hire them. Last edited by Atreyu_Hibiki; 02-17-2006 at 10:35 PM. |
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