12-23-2011, 12:28 AM | #1 |
Join Date: Dec 2011
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Question about radiation damage
Hey guys, in the Campaigns book, players begin rolling for radiation damage when they get one rad or above, and terminal radiation sickness becomes possible at 20 rads. However, the Wikipedia page says that radiation sickness doesn't really start until 100 rads, and death isn't likely until 200 rads. What gives?
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12-23-2011, 12:42 AM | #2 | |
Join Date: Apr 2005
Location: France
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Re: Question about radiation damage
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http://en.wikipedia.org/wiki/Rad_%28unit%29 GURPS is very well documented. Which doesn't prevent all errors, of course... But it has been reread and reread again for about 20 years. |
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12-23-2011, 01:20 AM | #3 | |
Join Date: Dec 2011
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Re: Question about radiation damage
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Last edited by infinitypanda; 12-23-2011 at 01:38 AM. Reason: Formatting. |
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12-23-2011, 01:35 AM | #4 |
Join Date: Oct 2009
Location: Sotra vest of Bergen in Norway.
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Re: Question about radiation damage
http://en.wikipedia.org/wiki/Acute_radiation_syndrome
To have 100% leathality with care you need to get into 6 Gy. Gy is better to use then Rad as rads are kind of an obsolete scale. But everybody knows the term rads :) |
12-23-2011, 02:06 AM | #5 | |
Join Date: Apr 2005
Location: France
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Re: Question about radiation damage
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12-23-2011, 02:07 AM | #6 | |
Join Date: Apr 2005
Location: France
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Re: Question about radiation damage
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12-23-2011, 02:19 AM | #7 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Question about radiation damage
1 rem is 1 rad when dealing with gamma rays; it's a bit more with other radiation types, but you can probably assume that when GURPS says 'rads' it means 'rems'. In any case, lethal radiation effects, realistically, don't hit until around 100 rem (1 Sv), but non-lethal effects occur at lower levels. There isn't a lot of data on radiation poisoning of humans, because it's very rare and we usually don't have good measures of the doses the victims actually received, but I'd have to agree that the scaling in Campaigns is rather odd; it should be something like -/-/A/B at 10-50 rem, -/A/B/C at 50-100 rem, A/B/C/D at 100 rem, -1 to HT checks per +50 rem (so 800 rem = -14...).
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12-23-2011, 02:22 AM | #8 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: Question about radiation damage
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12-23-2011, 02:40 AM | #9 |
Join Date: Oct 2009
Location: Sotra vest of Bergen in Norway.
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Re: Question about radiation damage
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12-23-2011, 02:47 AM | #10 | |
Join Date: Oct 2007
Location: Kentucky, USA
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Re: Question about radiation damage
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Tags |
radiation, rads |
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