Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS > GURPS Character Assistant

Reply
 
Thread Tools Display Modes
Old 03-05-2019, 02:44 AM   #1
Hyrneson
 
Hyrneson's Avatar
 
Join Date: Sep 2004
Location: U.S.
Default Power Investiture instead of Magery

Is there a way to have GCA treat Power Investiture like Magery for figuring spell skill levels?
I have a player wanting to use the traditional GURPS spell system but as a cleric use Power investiture instead of Magery.
Thanks.
__________________
And all should cry, "Beware, beware! His flashing eyes, his floating hair! Weave a circle round him thrice & close your eyes with holy dread for he on honeydew hath fed & drunk the milk of paradise"
Hyrneson is offline   Reply With Quote
Old 03-05-2019, 07:09 AM   #2
ericbsmith
 
ericbsmith's Avatar
 
Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
Default Re: Power Investiture instead of Magery

There are two ways. The first is to simply take the Magery advantage and give it a name extension of "Power Investiture." The second, well, let me explain.

On the back end regular Magic spells currently require the Magery advantage or the hidden Magery "attributes/statistics." This was further changed so that the Magery "statistic" give the bonus to spell skill levels.

The end result of this is that spells within GCA are really based on the Magery "statistic" rather than the advantage, so any advantage which gives a bonus to that "statistic" will effectively act as Magery for all effective purposes. So simply take the Power Investiture advantage and Edit it within GCA, go to the Advanced Edit Window, and in the "gives" tag replace the entry:
+1 to CO:~Clerical

with:
+1 to ST:Magery

When spells that are added which require a level of Magery higher than the character has Power Investiture they are going to ask whether you want to raise the Advantage Magery or Statistic Magery (AD:Magery or ST:Magery) to the requisite level, simply choose the Statistic and later raise the Power Investiture level manually (or remove the spells which have the missing Prereq flagged).
__________________
Eric B. Smith GURPS Data File Coordinator
GURPSLand
I shall pull the pin from this healing grenade and...
Kaboom-baya.

Last edited by ericbsmith; 03-05-2019 at 07:25 AM.
ericbsmith is online now   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 12:56 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.