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Old 11-19-2019, 04:57 PM   #11
MidnightNova
 
Join Date: Oct 2019
Default Re: Lesser Wish question

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Originally Posted by hcobb View Post
That same 500 XP would buy you 33 healing potions, so what sort of incident will leave your body intact enough for a Lesser Wish healing but is more than 33 points? (500 Gold == $5000 which is more than 33 times the $150 cost of a healing potion.)
First thing that comes to mind is using the Erase a Roll function to get a second save vs Open Tunnel. Avoiding disintegration is a good thing.
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Old 11-19-2019, 05:03 PM   #12
hcobb
 
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Join Date: Aug 2004
Location: Pacheco, California
Default Re: Lesser Wish question

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Originally Posted by MidnightNova View Post
First thing that comes to mind is using the Erase a Roll function to get a second save vs Open Tunnel. Avoiding disintegration is a good thing.
I'd rather save up the XP for Acrobatics.
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Old 11-19-2019, 10:11 PM   #13
Skarg
 
Join Date: May 2015
Default Re: Lesser Wish question

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Originally Posted by hcobb View Post
That same 500 XP would buy you 33 healing potions, so what sort of incident will leave your body intact enough for a Lesser Wish healing but is more than 33 points? (500 Gold == $5000 which is more than 33 times the $150 cost of a healing potion.)
I don't much like the XP for automatic money for no in-game reason either.

Nor do I much like the assumption that healing potion can always be found, or when it is, that it's always for sale for $150.

Nor do I like the idea that high amounts of negative ST can be survived at all.

And I'd question the ability of an unconscious person to drink a healing potion. (q.v. the old Interplay article that mentioned that...)

And I'd question the willingness of everyone's companions in a situation that just did 40+ damage to someone, to decide to dump 33 healing potions worth at least $5000 into them just to get their companion breathing again, instead of splitting the healing potions amongst the still-conscious survivors.

And I also like to assess odds that healing potions may get damaged in combat...

etc...
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