03-15-2011, 06:27 AM | #51 |
Join Date: Feb 2006
Location: Krotz Springs, LA US
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Re: Powerstone Program
I don't know how useful this will be to anyone, but I threw a really basic powerstone calculator web-app together.
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Thomas M. EDWARDS <tmedwards@motoslave.net> GCA4 resources: GCA Repository, Phoenix (r66), GMCS (2.17), Bookish (r12) |
03-15-2011, 10:29 AM | #52 | ||
Join Date: Jun 2010
Location: Hmm, looks like Earth, circa CE 2020+
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Re: Powerstone Program
Quote:
Quote:
If there's anyone I didn't specifically thank for showing me a resource, please forgive me. You people are cool.
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GURPS Fantasy Folk: Elves My first GURPS supplement Top 12 Clues You're a Role-Playing Old-Timer My humorous (I hope) article that also promotes SJGames/GURPS Kerry Thornley: Dwarf Planet Eris, Discordianism, and The John F. Kennedy Assassination Without Thornley, there would never have been the Steve Jackson Games edition of Principia Discordia |
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03-15-2011, 01:47 PM | #53 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Powerstone Program
Since this inspired me to go back and look at things, I did a cost chart for cheap one-college powerstones (suitable for enchanting), which you can find here. 'NoQuirk' assumes that quirked stones are discarded, 'UseQuirk' assumes they are kept (at -25% to value for 1 quirk, -50% for 2). Price per energy assumes 0.03% of stone cost per day, meaning an ROI of 10.95% with 100% utilization, with a likely figure more in the 9-10% range. As powerstones, per RAW, basically last until worn out or broken, neither of which is likely to happen any time soon, that's a fairly reasonable figure for an established enchantment setup (you'd want faster returns when just setting things up).
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Tags |
generator, gurps, powerstone, powerstones, program |
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