Steve Jackson Games Forums Modular Cidri
 Register FAQ Calendar Mark Forums Read

07-06-2018, 10:28 AM   #31
JLV

Join Date: Nov 2010
Location: Far northern California
Re: Modular Cidri

Quote:
 Originally Posted by Jim Kane Okay guys, here you go. Cidri as viewed from space
Quote:
 Originally Posted by Wayne And here's the Enterprise (sticking to the Star Trek theme) inside a Dyson Sphere.
I don't care what anybody says, the fact that we are getting pics like these and this site is still free is just awesome! ;-)

07-06-2018, 08:26 PM   #32
ak_aramis

Join Date: May 2010
Location: Alsea, OR
Re: Modular Cidri

Quote:
 Originally Posted by zot Cidri has to be more than 10 times the earth's radius:
Only if it's one world.

A world 10× Earth's diameter should be either 10 G's, or have a gas core... because even a light silicate would still be at least 2.5 G's. (Gravity is the mass/distance^2, and since mass is a density*radius^3 function, and distance is radius, they reform as density*radius^3/radius^2=Density*Radius^1)

And the sighting distances would be scary...
On 10× Earth sized world...
Man, 1.7m 14.7 km to horizon
Platform 100m + man 113 km to horizon.
Dwarf 1.4m 13,4 km to horizon
Hobbit 1.1m 11.8 km

The mountaintop city at 1 km above the surface can see to the next mountain or to 357 km... whichever is closer. Insane levels of reach.

It's why I went for a rosette of oversized worlds... sure, thats only about 13.5× the area... but to be not totally alien, we need Cidri to either be a hyperdimensional space or to be under about 2× Earth diameter (and thus either smaller than claimed, or multi-world).

 05-04-2019, 06:09 AM #33 warhorse11h   Join Date: Aug 2018 Re: Modular Cidri What if Cidri is actually a Dyson sphere, designed to appear as a gigantic world to any who are looking at it from its exterior, which is where our heroes exist. The Mnoren inhabit the interior, going about their business in anonymity, hidden from view by the elaborate camouflage of the exterior world. Could that not provide a gigantic world with normal earth gravity at its surface?
 05-04-2019, 06:28 AM #34 warhorse11h   Join Date: Aug 2018 Re: Modular Cidri In line with my previous post. Perhaps what is at the center of this Dyson sphere is not a star, but something else. An extra-dimensional prison. Perhaps the Mnoren, having developed far beyond our current technology, split into two factions and fought a war among themselves. At the end of that war, one third of them, the losing faction, were confined in this prison. And the sphere was created to conceal it. The exterior of the sphere was transformed into a gigantic world, complete with varied lifeforms to further conceal and protect the interior. Additionally, the Mnoren took steps to insure that the beings inhabiting the surface of the sphere would not develop technology to penetrate the sphere and disturb what was contained within. Lastly, the imprisoned Mnoren, exposed to the environment of their prison, over the course of time, mutated into forms that the inhabitants of Cidri think of as Demons, who can temporarily be released from their prison by humans using magic. Just a little food for thought.
 05-04-2019, 06:12 PM #35 KevinJ   Join Date: Sep 2005 Location: Arizona Re: Modular Cidri I think the most important thing to remember about Cidri is that... Nothing has to make sense! A sufficiently advanced Technology is indistinguishable from Magic. A sufficiently advanced Magic is indistinguishable from Technology. You never, ever, ever! have to explain anything to the players. They do not understand the Rules of Science that the Mnoren used(use) to create and maintain Cidri. You can have a section of Cidri with 2.0 gravity while another area might have 0.6. If a player asks how this can be you ask him if his PhD in theoretical physics didn't cover that... If you just say "It is like this." and don't try to explain the physics or magics then the players aren't going to ask questions unless they just want to be contrary and then you have more problems than any explanation will solve. __________________ So you've got the tiger by the tail. Now what?
05-04-2019, 10:54 PM   #36
JLV

Join Date: Nov 2010
Location: Far northern California
Re: Modular Cidri

Quote:
 Originally Posted by KevinJ A sufficiently advanced Technology is indistinguishable from Magic. A sufficiently advanced Magic is indistinguishable from Technology.
When I brought this point up last time, it was dismisssed with a remark of something like; "Isn't that just a way to say we don't understand something?"

Unfortunately I was gone for a while and never really got a chance to respond to that reply, but I will now:

"Isn't that EXACTLY the situation we are all in on this subject?" ;-)

05-04-2019, 11:28 PM   #37
KevinJ

Join Date: Sep 2005
Location: Arizona
Re: Modular Cidri

Quote:
 Originally Posted by JLV When I brought this point up last time, it was dismisssed with a remark of something like; "Isn't that just a way to say we don't understand something?" Unfortunately I was gone for a while and never really got a chance to respond to that reply, but I will now: "Isn't that EXACTLY the situation we are all in on this subject?" ;-)
And Steve has said that he never put anything in writing ON PURPOSE.

So that means the rest of us should just use better smoke and mirrors. Don't sweat it and if your players do, kill the characters that bring it up.
__________________
So you've got the tiger by the tail. Now what?

 05-05-2019, 12:04 AM #38 KevinJ   Join Date: Sep 2005 Location: Arizona Re: Modular Cidri What if the Forgotten Realms (GASP!) are actually on Cidri! __________________ So you've got the tiger by the tail. Now what?
05-05-2019, 12:25 AM   #39
JLV

Join Date: Nov 2010
Location: Far northern California
Re: Modular Cidri

Quote:
 Originally Posted by KevinJ What if the Forgotten Realms (GASP!) are actually on Cidri!
In my Cidri, they are. So also are the Wilderlands...

05-06-2019, 10:22 AM   #40
HeatDeath

Join Date: May 2012
Re: Modular Cidri

Quote:
 Originally Posted by JLV In my Cidri, they are. So also are the Wilderlands...
As are Westeros, Barsoom, and at least a couple of copies each of Middle Earth, Numenor, and Valinor.

 Thread Tools Display Modes Linear Mode

 Posting Rules You may not post new threads You may not post replies You may not post attachments You may not edit your posts BB code is On Fnords are Off [IMG] code is Off HTML code is Off Forum Rules
 Forum Jump User Control Panel Private Messages Subscriptions Who's Online Search Forums Forums Home Illuminati Headquarters     SJ Games Discussion     Daily Illuminator     Forum Feedback and Help Warehouse 23     Warehouse 23 General Discussion     Warehouse 23 Digital     Pyramid Munchkin     Munchkin 101     Munchkin     Munchkin Collectible Card Game     Other Munchkin Games Roleplaying     Dungeon Fantasy Roleplaying Game         DFRPG Resources     GURPS         GURPS Resources         GURPS Character Assistant     Transhuman Space     Traveller     The Fantasy Trip         The Fantasy Trip: House Rules     In Nomine     Roleplaying in General     Play By Post Board and Card Games     Car Wars         Car Wars Old Editions     Ogre and G.E.V.         Ogre Video Game         Ogre Scenarios     Board and Dice Games     Card Games     Miniatures The Gnomes of Zurich     The Industry     Conventions     Trading Post     Gamer Finder

All times are GMT -6. The time now is 01:50 AM.