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Old 06-30-2020, 01:48 PM   #1
Shadekeep's Avatar
Join Date: Aug 2018
Location: Aerlith
Default Polyhedral Spells

Now that new dice are becoming available to TFT players, I was thinking that the missile spells might be retooled to use polyhedral dice. For example, Magic Fist does 1d-2 per point of strength, but always does the amount of ST put into it at minimum. So this could easily equate to 1d4 per point of ST. The distribution curve of results would be different than the current d6-based one, but the overall range would be comparable. Along those lines the missile spells could be remapped thus:

Magic Fist: STd4
Fireball: STd5
Lightning: STd6
Wizard's Wrath: STd8

This mapping assumes the addition of a d5/d10/d20 die at some point. And it's generous to Wizard's Wrath, granting slightly more damage than currently defined. But the progress is nice and clean overall, and it eliminates the "always does ST damage at minimum" caveat, because there are never negative modifiers to the roll.

Along these same lines I have already added a throwing weapon to one of my adventures which is functionally identical to a sha-ken, but which does 1d4 instead of 1d6-2.
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Old 07-01-2020, 01:17 PM   #2
Axly Suregrip
Join Date: Jun 2018
Default Re: Polyhedral Spells

I am going to miss getting negative damage, thus healing my characters.

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Old 07-06-2020, 06:52 AM   #3
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Join Date: Aug 2018
Location: Aerlith
Default Re: Polyhedral Spells

There's nothing like the soothing kiss of a throwing star to make a boo-boo better. ;)
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Old 07-06-2020, 08:10 AM   #4
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Join Date: Aug 2004
Location: Carrboro, NC
Default Re: Polyhedral Spells

1d4 Throwing Stars make squads of Halfling Ninjas even more devastating. <evil grin>

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Old 07-07-2020, 02:53 AM   #5
Steve Plambeck
Join Date: Jun 2019
Default Re: Polyhedral Spells

This is all rather inspiring. Let's have a Paddle of Healing. Each new whack heals (2-7), with negative numbers being additional damage, positive numbers hits healed. (The range being from 5 hits healed to 5 more hits damage.) Or it could be bottled and called The Potion of Last Resort, with each sip doing (2-7). Unlike most magic items this stuff could be dirt cheap, or even free!

Who's feeling lucky? :-)
"I'm not arguing. I'm just explaining why I'm right." - Monty Python

Last edited by Steve Plambeck; 07-08-2020 at 01:31 AM.
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