09-28-2010, 10:02 PM | #41 |
Join Date: Jul 2010
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Re: Need a ruling on deflect
Situation doesn't apply here, Kalzazz is the one who wanted me to join this forum and he often says the best thing about GURPS is that you can ask for clarification when you don't know how something works or there is a disagreement or any number of things that invariably pop up in a system this complex.
And generally Kromm can clear it up for you and is willing to give up some of his valuable time to answer. Personally I think that's true and a good thing, whether YOU see it as a breach of trust is immaterial and I don't particularly care what you think because it doesn't regard your feelings in the first place. It regarded a confusing rule and I asked for clarification in the middle of a blazing fight the contents of which are none of your concern. Disagreements are going to happen - its inevitable, and if we'd stopped gaming together the first time we had one Kal and I would have been a lot more bored these past ... I dunno four or five years. EDIT: Actually more like 6-10 years... Last edited by Godogma; 09-28-2010 at 10:06 PM. |
09-28-2010, 10:06 PM | #42 | |
Join Date: Sep 2004
Location: Janesville, WI
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Re: Need a ruling on deflect
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09-28-2010, 10:17 PM | #43 |
Join Date: Oct 2008
Location: Shangri-La
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Re: Need a ruling on deflect
I agree with Not another shrubbery when he agreed with Bruno and vicky_molokh; with that, we have reached the mystic number of GMs required to enact a spell of binding over the mighty Kromm, and thence overrule him. From now on, NO ONE MAY USE DEFLECT IN ANY CAMPAIGN, EVER AGAIN.
The Tetravarate Has Spoken. |
09-28-2010, 10:18 PM | #44 |
Join Date: Jul 2010
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Re: Need a ruling on deflect
Yeah, good luck with that.
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09-28-2010, 10:22 PM | #45 | |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: Need a ruling on deflect
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09-28-2010, 10:22 PM | #46 |
Join Date: Nov 2005
Location: Midwest, USA
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Re: Need a ruling on deflect
Looking forward to Magic, Fourth Edition Revised. It can go straight to PDF for all I care.
Don't we have a Plant Spells revision as a book coming down the chute? I'd rather see an enchantment spells chapter expansion/revision. That said, I'll be certain to buy the plant spells book as it sounds really cool.
__________________
. "How the heck am I supposed to justify that whatever I feel like doing at any particular moment is 'in character' if I can't say 'I'm chaotic evil!'"? —Jeff Freeman |
09-28-2010, 10:27 PM | #47 | |
Join Date: Oct 2008
Location: Shangri-La
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Re: Need a ruling on deflect
Luck has nothing to do with it. IT IS THE LAW. Any violation will be met with harsh indifference, even apathy.
Alas, you're right. And I fear not even that long ...the Tetravarate is a distractable lot, and can't be bothered to maintain concentration, pay maintenance costs, etc. Quote:
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09-28-2010, 10:29 PM | #48 | |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: Need a ruling on deflect
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09-29-2010, 03:53 AM | #49 | |
Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
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Re: Need a ruling on deflect
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Now, in my games, Deflect acts like protection rings in D&D: You don't get discount for piecemeal enchantment, but any item enchanted with deflect gives you the bonus to defenses (thus a silk glove with deflect +3 would give you +3 to all defenses, and the enchantment would cost the same as if it was enchanted in a hooded robe that concealed all the body). Also, I don't allow it to stack between shield and armor (so if you have a +3 deflect on a large shield, and a +3 deflect on your armor, you don't get DB9, only DB6, making one of the deflect enchantments a waste. Still, a Deflect+3 shield would give you +3 DB on areas that the sheild does not cover, such as the opposite side and rear [should you have a way to defend against attacks from the rear]) |
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09-29-2010, 10:38 AM | #50 | |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Need a ruling on deflect
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fourth edition, gurps, magic, ruling |
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