02-24-2012, 06:39 AM | #301 | |
Join Date: Aug 2004
Location: San Antonio, TX
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Re: Report To The Stakeholders
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Al |
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02-24-2012, 06:41 AM | #302 |
Aluminated
Join Date: Feb 2005
Location: East of the moon, west of the stars, close to buses and shopping
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Re: Report To The Stakeholders
Given that e23 is largely a GURPS outlet and GURPS is largely an e23 product at this point, it also suggests to me that GURPS is at least holding steady, with the long tail getting a bit longer and thicker as time goes by. If it seems to be deemphasized, it's because other product lines are growing, not because GURPS is fading away.
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02-24-2012, 06:52 AM | #303 |
Untitled
Join Date: Oct 2007
Location: between keyboard and chair
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Re: Report To The Stakeholders
At least GURPS was mentioned. There's a distinct lack of the company's other four RPGs and Car Wars in the report... but I'm used to that now.
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Rob Kelk “Every man has a right to his own opinion, but no man has a right to be wrong in his facts.” – Bernard Baruch, Deming (New Mexico) Headlight, 6 January 1950 No longer reading these forums regularly. |
02-24-2012, 07:17 AM | #304 | |
Join Date: Sep 2007
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Re: Report To The Stakeholders
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I'm very happy that SJ Games is doing so well financially.I'm sad to see that GURPS is dying a slow death. I don't blame SJ Games for this, it is what it is. I do think it's time for Car Wars and Ogre video games though. Perhaps if SJ Games licensed them out to a video game company?
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" ... that this nation shall not perish from the Earth." |
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02-24-2012, 08:05 AM | #305 | |
Join Date: Jan 2006
Location: Central Europe
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Re: Report To The Stakeholders
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I count over 700 pages of GURPS material published in 2011: from December to June, 6 Pyramid issues, each 38 pages; Instant armour (21 pages), PU3 Talents (28 pages), Social Egineering (88 pages), ThS: Martial Arts 2100 (38 pages), IW: Worlds of Horror (29 pages), Reign of Steel: Will to Live (51 pages), Psi-Tech (43 pages), DF14: Psi (47 pages), MH 4: Sidekicks (23 pages), Starship Aldo (16 pages), DF13: Loadouts (43 pages), ThS: Transhuman Mysteries (38 pages), DF Monsters 1 (41 pages). Then there is GURPS Horror, Tactical Shooting, the rest of the MH series, and three (!) low-tech companions. The format has changed from 128 page softcovers to 240 page hardcovers and 50 page PDF booklets, but I think GURPS will be around as long as there is a RPG industry, and it will be played indefinitely.
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"It is easier to banish a habit of thought than a piece of knowledge." H. Beam Piper This forum got less aggravating when I started using the ignore feature |
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02-24-2012, 08:15 AM | #306 |
Join Date: Feb 2007
Location: Everywhere that freedom rings
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Re: Report To The Stakeholders
I wouldn't say GURPS is dying but...
It sounds like a board game or a card game needs to be made that also incorporates, on the periphery, game mechanics found in GURPS Lite and generally nods towards the RPG. I like that Munchkin is meandering towards the console market. Looking forward to Castellan!
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02-24-2012, 08:19 AM | #307 | ||
Aluminated
Join Date: Feb 2005
Location: East of the moon, west of the stars, close to buses and shopping
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Re: Report To The Stakeholders
Relevant passages seem to include:
Quote:
Quote:
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I've been making pointlessly shiny things, and I've got some gaming-related stuff as well as 3d printing designs. Buy my Warehouse 23 stuff, dammit! |
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02-24-2012, 08:35 AM | #308 | |
Petitioner: Word of IN Filk
Join Date: Aug 2007
Location: Longmont, CO
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Re: Report To The Stakeholders
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The part that bothered me was the one about not yet accepting outside submissions until the pipeline clears a little more. Hopefully, that's not long; there's an idea or two I'd like to try. (But then, I'm probably misunderstanding the passage; if "submissions" refers to outright new games, rather than ideas for the existing lines, that looks a bit more hopeful.) Overall, it seems to be a very positive report. I'm looking forward to seeing SJG take some more steps upward this year.
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“It's not railroading if you offer the PCs tickets and they stampede to the box office, waving their money. Metaphorically speaking” --Elizabeth McCoy, In Nomine Line Editor Author: "What Doesn't Kill Me Makes Me Stronger" |
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02-24-2012, 11:33 AM | #309 | |
Join Date: Aug 2004
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Re: Report To The Stakeholders
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Dunno why the pessimism about GURPS. For now, it seems pretty healthy, with the full-time guys having a truckload of stuff to work on, and a large number of known projects down the line. |
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02-24-2012, 11:44 AM | #310 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: Report To The Stakeholders
Two quick answers:
1. GURPS has a reduced paper presence but an increased digital one. Adjusting for both effects, we're producing more pages of new GURPS content, publishing more individual GURPS products, and paying more dollars in GURPS royalties than we have in some time. I feel this very personally; my schedule seems busier and more pressed than ever. Which is why, you know, SJ Games hired me an assistant. Thus, "GURPS is dying" is strictly how some grognards with a rosy view of the old days of printed books perceive matters; objectively, it isn't true at all. 2. The profits grow the business. Note also that they give us things like paid vacations. Steve is a very generous boss and I can state without any uncertainty that he's sharing with his staff – those paid breaks are really, really nice, and not remotely common in the RPG publishing business – rather than jet-setting around in a $10,000 suit.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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