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Old 10-15-2019, 03:24 PM   #1
awesomenessofme1
 
Join Date: Mar 2016
Default Some points of clarification on Brawling skill

I've got a few questions about Brawling.

What attacks benefit from the Brawling damage bonus? My current assumption is: all normal unarmed attacks, Strikers (plus Claws, Teeth, etc), and Natural Weapons, but not Innate Attacks with the Melee Attack limitation.
Do power talents give a bonus to Brawling skill when using Innate Attacks with Melee Attack?
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Old 10-15-2019, 03:29 PM   #2
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: Some points of clarification on Brawling skill

The brawling bonus only applies to your thrust damage, so it only applies to innate attack if the innate attack is ST-based, and even then only to the thrust component of the damage. However, I believe it does apply in that case.
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Old 10-15-2019, 03:38 PM   #3
awesomenessofme1
 
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Default Re: Some points of clarification on Brawling skill

Quote:
Originally Posted by Anthony View Post
The brawling bonus only applies to your thrust damage, so it only applies to innate attack if the innate attack is ST-based, and even then only to the thrust component of the damage. However, I believe it does apply in that case.
Does that mean it doesn't apply to Natural Weapons with Swing-Capable?
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Old 10-15-2019, 03:40 PM   #4
Anthony
 
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Default Re: Some points of clarification on Brawling skill

Quote:
Originally Posted by awesomenessofme1 View Post
Does that mean it doesn't apply to Natural Weapons with Swing-Capable?
Not as written in Basic, though something else might have changed that (there aren't any Swing-based unarmed combat attacks in Basic).
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Old 10-15-2019, 03:41 PM   #5
awesomenessofme1
 
Join Date: Mar 2016
Default Re: Some points of clarification on Brawling skill

Quote:
Originally Posted by Anthony View Post
Not as written in Basic, though something else might have changed that.
As far as I'm aware, Natural Weapon only ever appeared in the one Pyramid article, and this topic wasn't addressed.
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Old 10-15-2019, 04:58 PM   #6
zoncxs
 
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Join Date: Oct 2010
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Default Re: Some points of clarification on Brawling skill

Quote:
Originally Posted by awesomenessofme1 View Post
I've got a few questions about Brawling.

What attacks benefit from the Brawling damage bonus? My current assumption is: all normal unarmed attacks, Strikers (plus Claws, Teeth, etc), and Natural Weapons, but not Innate Attacks with the Melee Attack limitation.
Basic page 182.

"Roll against
Brawling to hit with a punch, or
Brawling-2 to hit with a kick.
Brawling can also replace DX when
you attack with teeth, claws, horns, or
other "natural weapons."
"

Bold is basically strikers.

Low Tech page 71.

"[5] Attack receives damage bonuses for whichever of
Boxing (p. B182), Brawling (p. B182), or Karate (p. B203)
is used to deliver it Ė exactly as if it were an unarmed
strike. Claws donít improve damage with such weaponassisted
blows."

This is a note for the weapon Bladed hand, which does swing damage.

I would say yes to that pyramid article falling under what I put in bold. After all if you are using that article then you are not using the normal "strikers" from basic. Either way it would be fine for me as a GM.

Quote:
Originally Posted by awesomenessofme1 View Post
Do power talents give a bonus to Brawling skill when using Innate Attacks with Melee Attack?
They do, talent assists in any rolls needed for the abilities with the PM, that includes attack rolls to use. A few examples of this can be found in GURPS powers and psionic powers I think.
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Old 10-15-2019, 06:15 PM   #7
awesomenessofme1
 
Join Date: Mar 2016
Default Re: Some points of clarification on Brawling skill

Quote:
Originally Posted by zoncxs View Post
Basic page 182.

"Roll against
Brawling to hit with a punch, or
Brawling-2 to hit with a kick.
Brawling can also replace DX when
you attack with teeth, claws, horns, or
other "natural weapons."
"

Bold is basically strikers.

Low Tech page 71.

"[5] Attack receives damage bonuses for whichever of
Boxing (p. B182), Brawling (p. B182), or Karate (p. B203)
is used to deliver it Ė exactly as if it were an unarmed
strike. Claws donít improve damage with such weaponassisted
blows."

This is a note for the weapon Bladed hand, which does swing damage.

I would say yes to that pyramid article falling under what I put in bold. After all if you are using that article then you are not using the normal "strikers" from basic. Either way it would be fine for me as a GM.



They do, talent assists in any rolls needed for the abilities with the PM, that includes attack rolls to use. A few examples of this can be found in GURPS powers and psionic powers I think.
Thanks for all the citations.
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