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Old 02-27-2020, 06:05 PM   #1
Fufu
 
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Default Munchkin Pathfinder Summoner Class + Fumbus Ally Clarification

Please take a moment to contemplate this question. This question seems obvious at first; however, this question was not as obvious as one would think, due to, the Summoner Class Pathfinder ability ruling by @MunchkinMan (and @Andrew Hackard?). As a result, there was no Munchkin Pathfinder Errata update or updated card text in future for Munchkin Pathfinder sets that reflected this rule clarification about the "Summoner" Class abilities.

The intent of the post is not to single anyone out, just stating the facts to gain clarity on "Summoner" Class + "Fumbus" Ally combination.

According to @MunchkinMan's endorsement of @emillang1000 and @Enzzo statements that the "Summoner" Eidolon "One-Shot" abilities is "One-Shot" bonuses meaning +X Combat Strength to either side. (Summoner Class Pathfinder) Therefore, the "Summoner" Eidolon "One-Shot" abilities shall read as additional Combat Strength not "One-Shot" bonuses to either side. With that said, does the "Fumbus" Ally abilities can or cannot work the "Summoner" Eidolon "One-Shot" abilities, because it was ruled as a "One-Shot" bonuses means +X Combat Strength to either side, and not "One-Shot" Items?

Last edited by Fufu; 02-27-2020 at 06:35 PM. Reason: added links and underline formating for easier readability
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Old 02-28-2020, 09:20 AM   #2
Andrew Hackard
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Default Re: Munchkin Pathfinder Summoner Class + Fumbus Ally Clarification

First off: all the formatting you added to try to make things easier to read actually made it worse. Please don't go to that extreme again. Adding styles to text works best when done sparingly.

To your question: I am fine saying that Fumbus would double the effect of a Summoner's eidolon. The Summoner explicitly uses the term "one-shot" on the card.
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fumbus, munchkin pathfinder, one shot, one shot items, summoner


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